Imperial Mask
 
Community Rating:
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Community Rating: 4.031 / 5  (48 votes)
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Card Name:
Imperial Mask
Mana Cost:
4White
Converted Mana Cost:
5

Types:
Enchantment
Card Text:
When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Expansion:
Rarity:
Rare
Card Number:
23
Rulings
5/1/2007 This card creates tokens that enter the battlefield as enchantments, not creatures.
5/1/2007 Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
5/1/2007 Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
5/1/2007 If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Imperial Mask.
5/1/2007 If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield.