5/1/2007 |
If Molten Disaster was kicked, Molten Disaster has split second as long as it's on the stack. |
3/19/2021 |
Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions. |
3/19/2021 |
Players may turn face-down creatures face up while a spell with split second is on the stack. |
3/19/2021 |
Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal. |
3/19/2021 |
Casting a spell with split second won't affect spells and abilities that are already on the stack. |
3/19/2021 |
If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack. |
3/19/2021 |
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves. |
11/8/2024 |
If a spell's kicker cost was paid, the spell is "kicked." |
11/8/2024 |
The kicker ability doesn't let you pay a kicker cost more than once. |
11/8/2024 |
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it. |
11/8/2024 |
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked. |
11/8/2024 |
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was. |
11/8/2024 |
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was. |
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