Acampamento Ghitu
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Acampamento Ghitu
Types:
Terreno
Card Text:
Acampamento Ghitu entra em jogo virado.
Tap: Adicione Red à sua reserva de mana.
1Red: Acampamento Ghitu torna-se uma criatura vermelha 2/1 do tipo Guerreiro com iniciativa até o final do turno. Ela ainda conta como um terreno. (Ela causa dano antes de criaturas sem a habilidade de iniciativa.)
Expansion:
Rarity:
Uncommon
All Sets:
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Card Number:
353
Artist:
Language:
Portuguese (Brazil)
Rulings
8/1/2008 A noncreature permanent that turns into a creature can attack, and its Tap abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
10/1/2009 Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
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