Sage of Fables
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.700 / 5  (55 votes)
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Card Name:
Sage of Fables
Mana Cost:
2Blue
Converted Mana Cost:
3

Types:
Creature — Merfolk Wizard
Card Text:
Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
2, Remove a +1/+1 counter from a creature you control: Draw a card.
Flavor Text:
"There is no secret that cannot be sold."
P/T:
2 / 2
Expansion:
Rarity:
Uncommon
Card Number:
47
Artist:
Rulings
4/1/2008 If a Wizard would normally enter the battlefield with a certain number of +1/+1 counters on it, it enters the battlefield with that many +1/+1 counters plus one on it instead. If a Wizard would normally enter the battlefield with no +1/+1 counters on it, it enters the battlefield with one +1/+1 counter on it instead.
4/1/2008 The creature gets the counter if it would enter the battlefield under your control. It doesn't matter who owns the creature or what zone it enters the battlefield from (such as your opponent's graveyard, for example).
4/1/2008 The creature gets the counter if its copiable characteristics as it would exist on the battlefield include the specified creature type. For example, say you control Conspiracy, and the chosen creature type is Wizard. If you put a creature onto the battlefield that isn't normally a Wizard, it won't get a counter from Sage of Fables.
4/1/2008 The effects from more than one Sage of Fables are cumulative. That is, if you have two Sage of Fables on the battlefield, Wizard creatures you control enter the battlefield with two additional +1/+1 counters on them.
4/1/2008 If Sage of Fables enters the battlefield at the same time as another Wizard (due to Living End, for example), that creature doesn't get a +1/+1 counter.