Fireball
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.217 / 5  (90 votes)
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Card Name:
Fireball
Mana Cost:
Variable ColorlessRed
Converted Mana Cost:
1

Types:
Sorcery
Card Text:
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs 1 more to cast for each target beyond the first.
Expansion:
Rarity:
Uncommon
All Sets:
Limited Edition Alpha (Common)Limited Edition Beta (Common)Unlimited Edition (Common)Revised Edition (Common)Fourth Edition (Common)Fifth Edition (Common)Magic 2010 (Uncommon)Magic 2011 (Uncommon)Magic 2012 (Uncommon)Darksteel (Uncommon)Beatdown Box Set (Common)Archenemy (Uncommon)Duel Decks: Jace vs. Chandra (Uncommon)Commander 2013 Edition (Uncommon)Premium Deck Series: Fire and Lightning (Uncommon)Masters Edition IV (Uncommon)
Card Number:
136
Artist:
Rulings
12/1/2004 The additional cost is paid when you pay the rest of Fireball's costs, even though that text appears second on the card (to make the card easier to read). The additional cost doesn't count toward Fireball's converted mana cost.
12/1/2004 If, for example, X is 5 and you choose three target creatures, Fireball has a total cost of {7}{R} (even though its mana cost is just {5}{R}). If those creatures are all still legal targets as Fireball resolves, it deals 1 damage to each of them.
5/1/2009 You may cast Fireball with zero targets, regardless of the value chosen for X. If you do so, it will not be a targeted spell, and no damage will actually be dealt when it resolves.
10/1/2009 Fireball's damage is divided as Fireball resolves, not as it's cast, because there are no choices involved. The division involves only targets that are still legal at that time.
10/1/2009 You can target more than X creatures. However, if the number of legal targets at the time Fireball resolves is greater than X, none of them will be dealt any damage.