Combust
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.188 / 5  (56 votes)
Click here to view ratings and comments.
Card Name:
Combust
Mana Cost:
1Red
Converted Mana Cost:
2

Types:
Instant
Card Text:
Combust can't be countered by spells or abilities.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Expansion:
Rarity:
Uncommon
All Sets:
Magic 2011 (Uncommon)Magic 2012 (Uncommon)
Card Number:
128
Artist:
Rulings
8/15/2010 Combust can be targeted by spells and abilities that try to counter it (such as Cancel). Those spells and abilities will resolve, but the part of their effect that would counter Combust won't do anything. Any other effects those spells and abilities have will work as normal.
8/15/2010 If the targeted creature is an illegal target by the time Combust would resolve, Combust will be countered by the game rules.
8/15/2010 Spells that create prevention effects affecting the targeted creature can still be cast, and abilities that create prevention effects affecting the targeted creature can still be activated. However, damage prevention shields (including those created before Combust was cast) don't have any effect on the damage dealt by Combust. If such a prevention effect has an additional effect, the additional effect will still work (if possible).
8/15/2010 If a static ability would prevent damage from being dealt to the targeted creature, it fails to prevent the damage dealt by Combust. If that ability has an additional effect that doesn't depend on the amount of damage prevented, that additional effect will still work. It's applied just once as Combust resolves.
8/15/2010 Effects that replace or redirect damage without using the word "prevent" aren't affected by Combust; they'll work as normal.
8/15/2010 If a creature is dealt lethal damage by Combust, it can still regenerate. If it does, the damage marked on it will be removed from it.