Beinschienen des Blitzes
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Beinschienen des Blitzes
Mana Cost:
2
Mana Value:
2
Types:
Artefakt — Ausrüstung
Card Text:
Die ausgerüstete Kreatur hat Eile und ist verhüllt. (Sie kann nicht das Ziel von Zaubersprüchen oder Fähigkeiten sein.)
Ausrüsten 0
Flavor Text:
Als der Blitz in die Klippen einschlug, wurde Erz zu Eisen, Eisen zu Stahl und Stahl zu Beinschienen. Der Blitz blieb für immer.
Rarity:
Uncommon
All Sets:
Mirrodin (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2019 (Uncommon)
Secret Lair Drop (Rare)
Ikoria Commander (Uncommon)
Double Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Card Number:
253
Artist:
Language:
German
Rulings
8/7/2020 You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature onto which you can move Lightning Greaves.
8/7/2020 If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn.
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