Maldição da Sangria
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Maldição da Sangria
Mana Cost:
3RedRed
Mana Value:
5
Types:
Encantamento — Aura Maldição
Card Text:
Encantar jogador
Se uma fonte for causar dano ao jogador encantado, em vez disso, ela causará o dobro daquele dano àquele jogador.
Flavor Text:
Esta é a marca do demônio, um sinal infernal na carne dos culpados.
Expansion:
Rarity:
Rare
Card Number:
85
Language:
Portuguese (Brazil)
Rulings
1/22/2011 Curse of Bloodletting works with any damage, not just combat damage. It also doesn't matter who controls the source of the damage that's being dealt.
1/22/2011 The source of the damage doesn't change. A spell that deals damage will specify the source of the damage, often the spell itself. An ability that deals damage will also specify the source of the damage, although the ability itself will never be that source. Often the source of the ability is also the source of the damage.
1/22/2011 If more than one Curse of Bloodletting enchants the same player, damage dealt to that player will double for each one (two of them will end up multiplying the damage by four, three of them by eight, and four of them by sixteen).
1/22/2011 If multiple effects modify how damage will be dealt to the enchanted player, that player chooses the order to apply the effects. For example, Mending Hands says, "Prevent the next 4 damage that would be dealt to any target this turn." Suppose a spell would deal 5 damage to enchanted player and that player has cast Mending Hands targeting themselves. The enchanted player can either (a) prevent 4 damage first and then let Curse of Bloodletting's effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue