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Urban Evolution
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Printed
Card Name:
Urban Evolution
Mana Cost:
Converted Mana Cost:
5
Types:
Sorcery
Card Text:
Draw three cards. You may play an additional land this turn.
Flavor Text:
As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
Watermark:
Simic
Expansion:
Gatecrash
Rarity:
Uncommon
Card Number:
204
Artist:
Eytan Zana
Community Rating:
Community Rating:
3.425
/ 5 (
60
votes
)
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Rulings
Display Rulings
1/24/2013
Urban Evolution’s effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don’t get to play a land as Urban Evolution resolves; Urban Evolution fully resolves (and you’ll draw three cards, perhaps including a land you’ll play later) first.
1/24/2013
The effects of multiple Urban Evolutions in the same turn are cumulative. They’re also cumulative with other effects that let you play additional lands, such as the one from Rites of Flourishing.
1/24/2013
If you somehow manage to cast Urban Evolution when it’s not your turn, you’ll draw three cards when it resolves, but you won’t be able to play a land that turn.