Skarrg-Gildenmagier
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Skarrg-Gildenmagier
Mana Cost:
RedGreen
Mana Value:
2
Types:
Kreatur — Mensch, Schamane
Card Text:
RedGreen: Kreaturen, die du kontrollierst, verursachen bis zum Ende des Zuges Trampelschaden.
1RedGreen: Ein Land deiner Wahl, das du kontrollierst, wird bis zum Ende des Zuges zu einer 4/4 Elementarwesen-Kreatur. Es ist immer noch ein Land.
Watermark:
Gruul
P/T:
2 / 2
Expansion:
Rarity:
Uncommon
Card Number:
196
Artist:
Language:
German
Rulings
1/24/2013 Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won't have trample. Lands you control that aren't creatures also won't gain trample, even if you use the second ability to turn them into creatures later in the turn.
1/24/2013 Skarrg Guildmage's second ability doesn't affect the land's name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.
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