Unnatural Aggression
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Unnatural Aggression
Mana Cost:
2Green
Converted Mana Cost:
3
Types:
Instant
Card Text:
Devoid (This card has no color.)
Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
Flavor Text:
The battle served as a grim reminder of what a final victory for the Eldrazi would mean.
Expansion:
Rarity:
Common
Card Number:
168
Artist:
Rulings
8/25/2015 If the creature an opponent controls survives the fight but would die later in the turn for another reason, it will be exiled instead, whether your creature dealt it damage or not.
8/25/2015 If the creature you control becomes an illegal target (perhaps due to being destroyed by another spell or ability), Unnatural Aggression will resolve, but the target creature an opponent controls will neither deal nor receive any damage. If that creature would die later in the turn for another reason, it will be exiled instead.
8/25/2015 Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
8/25/2015 A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
8/25/2015 Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
8/25/2015 Devoid works in all zones, not just on the battlefield.
8/25/2015 If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.