Mizzix's Mastery
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Mizzix's Mastery
Mana Cost:
3Red
Mana Value:
4
Types:
Sorcery
Card Text:
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload 5RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Rarity:
Rare
All Sets:
Commander 2015 (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Ravnica Remastered (Rare)
Outlaws of Thunder Junction Commander (Rare)
Card Number:
175
Language:
English
Rulings
11/4/2015 If Mizzix's Mastery exiled multiple cards, you may cast the copies in any order. The last copy you cast will be the first one to resolve.
11/4/2015 If you don't cast one of the copies (perhaps because there are no legal targets available or you don't want to), the copy will cease to exist.
11/4/2015 Mizzix's Mastery is still on the stack as it resolves. If you pay the overload cost, Mizzix's Mastery won't copy itself.
11/4/2015 The copies are created and cast during the resolution of Mizzix's Mastery. You can't wait to cast them later in the turn. Timing restrictions based on the copy's type are ignored. Other restrictions (such as "Cast [this spell] only during combat") are not.
11/4/2015 If you cast a spell "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
11/4/2015 If the copy has Variable Colorless in its mana cost, you must choose 0 as the value of X.
11/4/2015 The cards remain exiled no matter what happens to the copies.
1/12/2024 If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
1/12/2024 Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
1/12/2024 To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
1/12/2024 If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
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