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Aurora Champion
Aurora Champion 2White (3)
Creature — Elf Warrior (3/2)

Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.

Battlebond (Common)
Aurora Eidolon
Aurora Eidolon 3White (4)
Creature — Spirit (2/2)

White, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.

Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

Dissension (Common)
Aurora Griffin
Aurora Griffin 3White (4)
Creature — Griffin (2/2)

Flying

White: Target permanent becomes white until end of turn.

Planeshift (Common)
Aurora of Emrakul
Aurora of Emrakul (0)
Creature — Eldrazi Reflection (1/4)

Flying, deathtouch

Whenever Aurora of Emrakul attacks, each opponent loses 3 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Aurora Phoenix
Aurora Phoenix 4RedRed (6)
Creature — Phoenix (5/3)

Flying

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander Legends (Rare)
The Great Aurora
The Great Aurora 6GreenGreenGreen (9)
Sorcery

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Magic Origins (Mythic Rare)
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