Banisher Priest
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.623 / 5  (65 votes)
Click here to rate and discuss this card.
Card Name:
Banisher Priest
Mana Cost:
1WhiteWhite
Converted Mana Cost:
3

Types:
Creature — Human Cleric
Card Text:
When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
Flavor Text:
"Oathbreaker, I cast you out!"
P/T:
2 / 2
Expansion:
Rarity:
Uncommon
Card Number:
7
Artist:
Rulings
7/1/2013 Banisher Priest’s ability causes a zone change with a duration, a new style of ability that’s somewhat reminiscent of older cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Banisher Priest have a single ability that creates two one-shot effects: one that exiles the creature when the ability resolves, and another that returns the exiled card to the battlefield immediately after Banisher Priest leaves the battlefield.
7/1/2013 If Banisher Priest leaves the battlefield before its enters-the-battlefield ability resolves, the target creature won’t be exiled.
7/1/2013 Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
7/1/2013 If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
7/1/2013 The exiled card returns to the battlefield immediately after Banisher Priest leaves the battlefield. Nothing happens between the two events, including state-based actions. The two creatures aren’t on the battlefield at the same time. For example, if the returning creature is a Clone, it can’t enter the battlefield as a copy of Banisher Priest.
7/1/2013 In a multiplayer game, if Banisher Priest’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.