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Academy Drake
( 3)
Creature — Drake
(2/2)
Kicker (You may pay an additional as you cast this spell.) Flying If Academy Drake was kicked, it enters with two +1/+1 counters on it.
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Angler Drake
( 6)
Creature — Drake
(4/4)
Flying When Angler Drake enters, you may return target creature to its owner's hand.
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Azimaet Drake
( 3)
Creature — Drake
(1/3)
Flying : Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.
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Canyon Drake
( 4)
Creature — Drake
(1/2)
Flying , Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
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Cerulean Drake
( 2)
Creature — Drake
(1/1)
Flying Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) Sacrifice Cerulean Drake: Counter target spell that targets you.
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Champion's Drake
( 2)
Creature — Drake
(1/1)
Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.
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Chasm Drake
( 5)
Creature — Drake
(3/3)
Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
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Chromescale Drake
( 9)
Creature — Drake
(3/4)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying When Chromescale Drake enters, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.
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Cloudheath Drake
( 5)
Artifact Creature — Drake
(3/3)
Flying : Cloudheath Drake gains vigilance until end of turn.
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Coastal Drake
( 3)
Creature — Drake
(2/1)
Flying , : Return target Kavu to its owner's hand.
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Crackling Drake
( 4)
Creature — Drake
(*/4)
Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters, draw a card.
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Darkslick Drake
( 4)
Creature — Phyrexian Drake
(2/4)
Flying When Darkslick Drake dies, draw a card.
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Drake Familiar
( 2)
Creature — Drake
(2/1)
Flying When Drake Familiar enters, sacrifice it unless you return an enchantment to its owner's hand.
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Drake Hatcher
( 2)
Creature — Human Wizard
(1/3)
Vigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, put that many incubation counters on it. Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.
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Drake Hatchling
( 3)
Creature — Drake
(1/3)
Flying : Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
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Drake Haven
( 3)
Enchantment
Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.
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Drake Umbra
( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has flying. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Drakestown Forgotten
( 5)
Creature — Zombie
(0/0)
Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. , Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
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Ebon Drake
( 3)
Creature — Drake
(3/3)
Flying Whenever a player casts a spell, you lose 1 life.
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Enigma Drake
( 3)
Creature — Drake
(*/4)
Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
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Fire Drake
( 3)
Creature — Drake
(1/2)
Flying : Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
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Flailing Drake
( 4)
Creature — Drake
(2/3)
Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
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Geyser Drake
( 3)
Creature — Drake
(2/3)
Flying During turns other than yours, spells you cast cost less to cast.
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Gilded Drake
( 2)
Creature — Drake
(3/3)
Flying When Gilded Drake enters, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
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Gleaming Geardrake
( 2)
Artifact Creature — Drake
(1/1)
Flying When Gleaming Geardrake enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
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Hinterland Drake
( 3)
Creature — Drake
(2/3)
Flying Hinterland Drake can't block artifact creatures.
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Horizon Drake
( 3)
Creature — Drake
(3/1)
Flying, protection from lands
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Hunting Drake
( 5)
Creature — Drake
(2/2)
Flying When Hunting Drake enters, put target red or green creature on top of its owner's library.
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Iridescent Drake
( 4)
Creature — Drake
(2/2)
Flying When Iridescent Drake enters, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.
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Kyscu Drake
( 4)
Creature — Drake
(2/2)
Flying : Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
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Leafdrake Roost
( 5)
Enchantment — Aura
Enchant land Enchanted land has ", : Create a 2/2 green and blue Drake creature token with flying."
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Loyal Drake
( 3)
Creature — Drake
(2/2)
Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
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Lumengrid Drake
( 4)
Creature — Drake
(2/2)
Flying Metalcraft — When Lumengrid Drake enters, if you control three or more artifacts, return target creature to its owner's hand.
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Messenger Drake
( 5)
Creature — Drake
(3/3)
Flying When Messenger Drake dies, draw a card.
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Mindeye Drake
( 5)
Creature — Drake
(2/5)
Flying When Mindeye Drake dies, target player mills five cards.
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Muse Drake
( 4)
Creature — Drake
(1/3)
Flying When Muse Drake enters, draw a card.
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Nephalia Moondrakes
( 7)
Creature — Drake
(5/5)
Flying When Nephalia Moondrakes enters, target creature gains flying until end of turn. , Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.
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Pendrell Drake
( 4)
Creature — Drake
(2/3)
Flying Cycling (, Discard this card: Draw a card.)
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Peregrine Drake
( 5)
Creature — Drake
(2/3)
Flying When Peregrine Drake enters, untap up to five lands.
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Rakdos Drake
( 3)
Creature — Drake
(1/2)
Flying Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Roost of Drakes
( 1)
Enchantment
Kicker (You may pay an additional as you cast this spell.) When Roost of Drakes enters, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
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Sapphire Drake
( 6)
Creature — Drake
(4/4)
Flying Each creature you control with a +1/+1 counter on it has flying.
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Scavenger Drake
( 4)
Creature — Drake
(1/1)
Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
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Scrapskin Drake
( 3)
Creature — Zombie Drake
(2/3)
Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying.
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Screeching Drake
( 4)
Creature — Drake
(2/2)
Flying When Screeching Drake enters, draw a card, then discard a card.
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Sea Drake
( 3)
Creature — Drake
(4/3)
Flying When Sea Drake enters, return two target lands you control to their owner's hand.
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Shimmerscale Drake
( 5)
Creature — Drake
(3/4)
Flying Cycling (, Discard this card: Draw a card.)
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Shrieking Drake
( 1)
Creature — Drake
(1/1)
Flying When Shrieking Drake enters, return a creature you control to its owner's hand.
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Silver Drake
( 3)
Creature — Drake
(3/3)
Flying When Silver Drake enters, return a white or blue creature you control to its owner's hand.
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Skywinder Drake
( 3)
Creature — Drake
(3/1)
Flying Skywinder Drake can block only creatures with flying.
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Snapping Drake
( 4)
Creature — Drake
(3/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Spiketail Drake
( 5)
Creature — Drake
(3/3)
Flying Sacrifice Spiketail Drake: Counter target spell unless its controller pays .
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Spiketail Drakeling
( 3)
Creature — Drake
(2/2)
Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays .
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Spindrift Drake
( 1)
Creature — Drake
(2/1)
Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay .
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Spitting Drake
( 4)
Creature — Drake
(2/2)
Flying : Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.
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Stitched Drake
( 3)
Creature — Zombie Drake
(3/4)
As an additional cost to cast this spell, exile a creature card from your graveyard. Flying
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Stone Drake (playtest)
( 5)
Creature — — Drake
(4/4)
Flying When Stone Drake enters the battlefield, choose one — • Distract — Tap target land. Draw a card. • Enthrall — Target player discards a card for each spell you've cast this turn.
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Stormchaser Drake
( 2)
Creature — Drake
(2/1)
Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card.
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Swiftgear Drake
( 5)
Artifact Creature — Drake
(2/4)
Flying, haste When Swiftgear Drake enters, put up to one target card from a graveyard on the bottom of its owner's library.
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Tattered Drake
( 5)
Creature — Zombie Drake
(2/2)
Flying : Regenerate Tattered Drake.
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Teferi's Drake
( 3)
Creature — Drake
(3/2)
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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Thunder Drake
( 4)
Creature — Elemental Drake
(2/3)
Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.
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Thunderclap Drake
( 2)
Creature — Drake
(2/1)
Flying Instant and sorcery spells you cast cost less to cast. , Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
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Timid Drake
( 3)
Creature — Drake
(3/3)
Flying When another creature enters, return Timid Drake to its owner's hand.
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Tolarian Drake
( 3)
Creature — Drake
(2/4)
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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Torch Drake
( 4)
Creature — Drake
(2/2)
Flying : Torch Drake gets +1/+0 until end of turn.
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Tower Drake
( 3)
Creature — Drake
(2/1)
Flying : Tower Drake gets +0/+1 until end of turn.
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Trawler Drake
( 3)
Creature — Phyrexian Drake
(0/0)
Flying Trawler Drake enters with an oil counter on it. Trawler Drake gets +1/+1 for each oil counter on it. Whenever you cast a noncreature spell, put an oil counter on Trawler Drake.
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Uktabi Drake
( 1)
Creature — Drake
(2/1)
Flying, haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Urborg Drake
( 3)
Creature — Drake
(2/3)
Flying Urborg Drake attacks each combat if able.
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Vigilant Drake
( 5)
Creature — Drake
(3/3)
Flying : Untap Vigilant Drake.
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Viral Drake
( 4)
Creature — Phyrexian Drake
(1/4)
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Voyager Drake
( 4)
Creature — Drake
(3/3)
Multikicker (You may pay an additional any number of times as you cast this spell.) Flying When Voyager Drake enters, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
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Whip-Spine Drake
( 5)
Creature — Drake
(3/3)
Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Whirlpool Drake
( 4)
Creature — Drake
(2/2)
Flying When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.
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Windstorm Drake
( 5)
Creature — Drake
(3/3)
Flying Other creatures you control with flying get +1/+0.
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Wormfang Drake
( 3)
Creature — Nightmare Drake
(3/4)
Flying When Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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