Dwarven Lightsmith
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Dwarven Lightsmith
Mana Cost:
5White
Converted Mana Cost:
6
Types:
Creature — Dwarf Cleric
Card Text:
Assist (Another player can pay up to 5 of this spell's cost.)
When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
P/T:
3 / 4
Expansion:
Rarity:
Common
Card Number:
27
Rulings
6/8/2018 Dwarven Lightsmith’s ability affects only creatures your team controls at the time it resolves. Creatures that come under your team’s control later in the turn won’t get +1/+1.
6/8/2018 You may reveal a card with assist and discuss how to pay for it before you begin to cast the spell. Targets are chosen for that spell before you choose another player to help you pay for it and before that player has committed any mana to doing so.
6/8/2018 Only the generic mana portion of a spell’s cost can be paid with assist. Any colored mana costs must be paid by the spell’s controller, even if the assisting player paid mana of that color.
6/8/2018 If an effect allows a player to cast a spell spending mana “as though it were mana of any color” or “of any type,” that player must still pay for the colored mana in that spell’s total cost. That cost doesn’t become generic.
6/8/2018 Assist allows another player to pay for any amount of generic mana. If an effect changes the cost of the spell, the amount that player may pay will be more or less than the amount in the spell’s reminder text.