+Gremlin (14)
First strike, haste
Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.
, : Blisterspit Gremlin deals 1 damage to each opponent.
Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
: Furnace Gremlin gets +1/+0 until end of turn.
When Furnace Gremlin dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Artifact creatures you control have trample.
At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
Enchant artifact
At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.
When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.
, , Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature.
, , Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.
You may choose not to untap Phyrexian Gremlins during your untap step.
: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
, Sacrifice Ruinous Gremlin: Destroy target artifact.
Whenever an artifact you control enters, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
2 — Whenever this creature attacks, create a Treasure token.
5 — : Target creature gains flying until end of turn.
2 — 3/2
6 — 10/10
When Scurry of Gremlins enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of (energy counters) equal to the number of creatures you control.
Pay : Creatures you control get +1/+0 and gain haste until end of turn.
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