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B.F.M. (Big Furry Monster)
B.F.M. (Big Furry Monster) (0)
Creature — The Biggest, Baddest, Nastiest,

You must cast both B.F.M. cards to put

leaves the battlefield, sacrifice the other.

B.F.M. can't be blocked except by three or

Unglued (Rare)
B.F.M. (Big Furry Monster, Right Side)
B.F.M. (Big Furry Monster, Right Side) BlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlack (15)
Scariest Creature You’ll Ever See (99/99)

B.F.M. onto the battlefield. If one B.F.M. card

more creatures.

Unglued (Rare)
Bind the Monster
Bind the Monster Blue (1)
Enchantment — Aura

Enchant creature

When Bind the Monster enters, tap enchanted creature. It deals damage to you equal to its power.

Enchanted creature doesn't untap during its controller's untap step.

Kaldheim (Common)
Chevill, Bane of Monsters
Chevill, Bane of Monsters BlackGreen (2)
Legendary Creature — Human Rogue (1/3)

Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.

Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

Ikoria: Lair of Behemoths (Mythic Rare)
Frankenstein's Monster
Frankenstein's Monster Variable ColorlessBlackBlack (2)
Creature — Zombie (0/1)

As Frankenstein's Monster enters, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters with a +2/+0, +1/+1, or +0/+2 counter on it.

The Dark (Rare)
Grusilda, Monster Masher
Grusilda, Monster Masher 3BlackRed (5)
Legendary Creature — Zombie Villain (4/4)

Combined, enchanted, and equipped creatures you control have menace.

3BlackRed, Tap: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)

Unstable (Rare)
Monster Manual
Monster Manual 3Green (4)
Artifact

1Green, Tap: You may put a creature card from your hand onto the battlefield.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Moss Monster
Moss Monster 3GreenGreen (5)
Creature — Elemental (3/6)

Legends (Common)
Other Versions
Eighth Edition (Common)
Phantom Monster
Phantom Monster 3Blue (4)
Creature — Illusion (3/3)

Flying

Iconic Masters (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Common)
Eternal Masters (Common)
Rust Monster
Rust Monster 2Red (3)
Creature — Beast (2/1)

First strike

Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.

Adventures in the Forgotten Realms (Uncommon)
Sea Monster
Sea Monster 4BlueBlue (6)
Creature — Serpent (6/6)

Sea Monster can't attack unless defending player controls an Island.

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Sealock Monster
Sealock Monster 3BlueBlue (5)
Creature — Octopus (5/5)

Sealock Monster can't attack unless defending player controls an Island.

5BlueBlue: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Theros (Uncommon)
Sludge Monster
Sludge Monster 3BlueBlue (5)
Creature — Horror (5/5)

Whenever Sludge Monster enters or attacks, put a slime counter on up to one other target creature.

Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Thalia and The Gitrog Monster
Thalia and The Gitrog Monster 1WhiteBlackGreen (4)
Legendary Creature — Human Frog Horror (4/4)

First strike, deathtouch

You may play an additional land on each of your turns.

Creatures and nonbasic lands your opponents control enter tapped.

Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

March of the Machine (Mythic Rare)
The Gitrog Monster
The Gitrog Monster 3BlackGreen (5)
Legendary Creature — Frog Horror (6/6)

Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Bloomburrow Commander (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Vivien, Monsters' Advocate
Vivien, Monsters' Advocate 3GreenGreen (5)
Legendary Planeswalker — Vivien (3)

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.

−2: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.

Ikoria: Lair of Behemoths (Mythic Rare)
Volo, Guide to Monsters
Volo, Guide to Monsters 2GreenBlue (4)
Legendary Creature — Human Wizard (3/2)

Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)

Adventures in the Forgotten Realms (Rare)
Weaponize the Monsters
Weaponize the Monsters Red (1)
Enchantment

2, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.

Ikoria: Lair of Behemoths (Uncommon)
Yidaro, Wandering Monster
Yidaro, Wandering Monster 5RedRed (7)
Legendary Creature — Dinosaur Turtle (8/8)

Trample, haste

Cycling 1Red

When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Jumpstart 2022 (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Monster Manual (Zoological Study)
Monster Manual (Zoological Study) 2Green (3)
Sorcery — Adventure

Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
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