+Rhino (11)
Charging Rhino can't be blocked by more than one creature.
Trample
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever you cast a spell that targets Gnarlback Rhino, draw a card.
Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.
Whenever this creature blocks,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
When Thriving Rhino enters the battlefield, you get (two energy counters).
Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it.
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