10/4/2004 |
Land can't enter, so an effect that "puts a land onto the battlefield" won't do anything, and the land will stay where it is. |
10/4/2004 |
If you cast a spell or activate an ability that lets you put a land onto the battlefield, the effect fails. You'll still do everything else the spell or ability tells you to do, such as shuffle the library. |
5/1/2006 |
In Two-Headed Giant, triggers only once per upkeep, not once for each player. |
8/1/2008 |
If a permanent spell tries to enter as a land during its resolution (for instance, a Clone entering the battlefield as a copy of a Dryad Arbor or an animated Mutavault), it is put into its owner's graveyard instead of entering. It never enters, so abilities that would have triggered on it entering won't trigger. |
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