+Enchanter (4)
At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Whenever you cast an enchantment spell, draw a card.
Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
, : Target player discards a card. Activate only during your turn.
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