Worldwake

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Rating: 3.962 / 5  (26 votes)
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12 >
I've love to see some more land creatures in a future set.
Posted By: SirKerry (5/31/2009 9:47:10 PM)
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I don't like how it still has summoning sickness. Makes for a bad turn 1 play, but otherwise it seems like a great card.
Posted By: ObsessedAddict (10/18/2009 4:51:53 PM)
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I think land creatures are a possibility for what the new thing in Worldwake is. Literally, the world awakens and now it's creatures. Maybe not, but I think there's a good chance.
Posted By: klaff (10/1/2009 5:03:27 PM)
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Great original idea. Fun to run one in a deck to pick up late game with a fetch land, then equip it with something scary.
Posted By: Guest1334107012 (1/25/2009 10:06:47 AM)
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This is great in the fact that it can't be countered, but it can easily be destroyed later with cards that destroy creatures or lands
Posted By: WytLytnn (3/29/2009 7:01:20 PM)
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I hate it when i play this card and then during my opponents turn they banefire it for 7
Posted By: Hydrogoose (3/14/2009 6:08:15 AM)
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Weird design, really. Maybe they could expand upon this.
Posted By: Designer_Genes (10/26/2009 10:37:31 AM)
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Works well for me with Mortal Combat because it ups the percentage of creatures in the deck significantly without playing less lands.
Posted By: holgir (8/12/2009 4:03:59 AM)
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The symbol in the top left corner must be the one for land creatures.
Posted By: Zarcron (12/5/2009 7:38:01 AM)
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hmm not too sure how i feel about this a bit weird but i see how it could be a major advantage
Posted By: spacechaser0001 (11/9/2009 1:11:09 PM)
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12 >
it is a huge shame it has somoning sickness. but it a blocker too. i can see it being usefull, and i see it being horrible. it all depends on the hand and the play. personally as long as i get an additional forest in my starting hand with this i have no problem playing it turn 2 and attacking for 3 with my rogue elephant, doesn't slow me down too much... meh i'm sure even with 4 they wont be drawn early game as often as my forests anyway.
Posted By: Dohyden (2/6/2010 7:00:08 PM)
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wonder why they didn't release this for all colors.
Posted By: applecorn (1/22/2010 5:03:31 AM)
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One of the Worldwake preview cards makes every land you control indestuctable.
Posted By: A3Kitsune (1/21/2010 11:40:08 PM)
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I love Dryad Arbor just because of how absurd it is. Sadly, I don't consider it to be all that useful. It uses up your land drop for the turn, and the fact that it's also a creature makes it much more vulnerable to removal. Dryad Arbor would be a lot more useful and fun if it didn't suffer from summoning sickness.
Posted By: Loozar402 (12/23/2009 1:58:08 PM)
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The symbol in the top left corner must be the one for land creatures.
Posted By: Zarcron (12/5/2009 7:38:01 AM)
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Landfall anyone?
Posted By: GrimGorgonBC (12/3/2009 9:29:44 PM)
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hmm not too sure how i feel about this a bit weird but i see how it could be a major advantage
Posted By: spacechaser0001 (11/9/2009 1:11:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Weird design, really. Maybe they could expand upon this.
Posted By: Designer_Genes (10/26/2009 10:37:31 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I don't like how it still has summoning sickness. Makes for a bad turn 1 play, but otherwise it seems like a great card.
Posted By: ObsessedAddict (10/18/2009 4:51:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I think land creatures are a possibility for what the new thing in Worldwake is. Literally, the world awakens and now it's creatures. Maybe not, but I think there's a good chance.
Posted By: klaff (10/1/2009 5:03:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0