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Community Rating: 4.461 / 5  (114 votes)
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Yeah, it counts itself.

Quite the annoying card, and a must for all fae decks.
Posted By: 2pcsofcandy (5/28/2009 10:53:42 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yes this card counts itself for the effect. Here is an example of how that works: Cast Spellstutter sprite >Spellstutter enters play > the effect goes on the stack > the effect looks at the board for all creatures with the subtype faerie you control > the effect see's Spellstutter so it's automatically 1+X where 1 is Spellstutter and x is the rest of your faeries > effect resolves. One of the best commons in blue in my opinion because you can put it in any blue deck for those pesky 1 and 2 cost spells you don't want to waste your Force Of Will on ^.^
Posted By: Dreki (6/13/2010 1:22:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love to combine it with Mistbind Clique.
I return Mistbind Clique to my hand with Withdraw for example to counter a spell and I can use my Mistbind Clique again.
Posted By: KotserB (4/19/2010 1:27:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I find it hard to picture everybody in R&D looking at this card and going "nope, that shouldn't be a problem."
Posted By: ROBRAM89 (12/13/2010 2:30:07 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@kronos539 - she would have had to have resolved as a spell and become a permanent before her come into play ability would trigger, at which point it would be too late for her to counter herself. So no problems :D
Posted By: Ladon--- (8/20/2010 11:49:48 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card's amazing. This with Scion of Oona makes your faes untouchable. And it's fun to be casting so many of your creatures on the opponent's turn.

I'd like to add that I love how the card's name is a bit of a tongue-twister. Makes you "stutter." Maybe that's just me, though. :)
Posted By: brian_james (8/22/2010 4:43:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is so broken for faerie tribal. It's like they don't even have to "waste" slots for Counterspell or Mana Leak.
Posted By: justicarphaeton (12/1/2010 7:59:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card was the inspiration for my current best deck: a mono blue faerie flash deck.
It's, put simply, the best card in the deck.

It has everything. It has flight and 1 power, making it eligible to be a sword. With it's flash, by itself, it means that I don't have to worry about wasting manna when holding for a counter. In fact, it actually does the counter.

By itself, it's a two cost soft counter that gives me a creature.
In a faerie deck, the counter is basically a hard counter.
5/5
Posted By: Zoah (4/8/2011 11:46:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Great combo withGlen Elendra Pranksers. Just get two sprites by bouncing Faerie Harbinger in and out. Combine with Stonybrook banneret to play all of your counter faeiries for {U}, and bam, you have two, or even three opponents completely locked down with as many counters as you can pay for.

I ususally clean up the board by running Vedalken Æthermage. You can use it's wizard cycling to grab the last faerie wizard you need for your combo, or you can use the much underrated imagecrafter to turn the enemy creature into a sliver and stuff it into their hand on their turn using the aethermage, and countering it when they try to recast. Throw in an information dealer to grab unsummon or whatever else you need with all those wizards in play, and when you have enough mana left over, drop a faerie swarm for the muscle to finish... (see all)
Posted By: wesleyv (11/10/2011 9:55:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Add some Cloudshifts to your deck and you can really go to town with counters.
Posted By: Callahan09 (5/28/2013 7:06:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


123 >

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123 >
Oh hi there, I see you are trying to cast lightning bolt on my delver of secrets, let me change your mind while putting up a threat on the board. Don't worry you can try again next turn, and the turn after, and the turn after, probably not the turn after because you are probably dead.

Seriously though, does anybody have any idea how to counter this? It's like playing a game where anytime you play anything, they (1) counter it (2) counter it AND use that counter as a threat against you.

Worse, anytime you try to counter it, they will counter your counter, then you counter the counter to your counter and they counter the counter... my head hurts but you get the idea.

Totally gamebreaking in Pauper.

Posted By: DmitryM (11/15/2013 5:24:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Nope.fae
Posted By: MostlyLost (6/13/2013 10:47:52 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Add some Cloudshifts to your deck and you can really go to town with counters.
Posted By: Callahan09 (5/28/2013 7:06:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Could've at least had the clause 'Unless its controller pays X, where X is the number of Fairies you control.'

This is MENTAL.
Posted By: psychichobo (4/29/2013 2:23:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


a 1/1 flyer with flash and a mental misstep attached for 1Blue would be a strong card. This does that, and so much more. Its no wonder why faeries dominated so hard.

What were you thinking R&D
Posted By: TheWrathofShane (1/1/2013 6:54:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


At worst, it's a 2 mana Force Spike variant with a 1/1 flyer attached.
At WORST.
Posted By: DoragonShinzui (4/6/2012 8:42:00 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Mutavault
Posted By: myblackplague (1/21/2012 8:32:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Great combo withGlen Elendra Pranksers. Just get two sprites by bouncing Faerie Harbinger in and out. Combine with Stonybrook banneret to play all of your counter faeiries for {U}, and bam, you have two, or even three opponents completely locked down with as many counters as you can pay for.

I ususally clean up the board by running Vedalken Æthermage. You can use it's wizard cycling to grab the last faerie wizard you need for your combo, or you can use the much underrated imagecrafter to turn the enemy creature into a sliver and stuff it into their hand on their turn using the aethermage, and countering it when they try to recast. Throw in an information dealer to grab unsummon or whatever else you need with all those wizards in play, and when you have enough mana left over, drop a faerie swarm for the muscle to finish... (see all)
Posted By: wesleyv (11/10/2011 9:55:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


At worst, its "counter target spell with converted mana cost less than or equal to 1" attached to a 1/1 Flash Flyer for 1Blue. I would probably run this if I was playing blue and during the Lorwyn block.
Posted By: JFM2796 (9/7/2011 1:18:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card was the inspiration for my current best deck: a mono blue faerie flash deck.
It's, put simply, the best card in the deck.

It has everything. It has flight and 1 power, making it eligible to be a sword. With it's flash, by itself, it means that I don't have to worry about wasting manna when holding for a counter. In fact, it actually does the counter.

By itself, it's a two cost soft counter that gives me a creature.
In a faerie deck, the counter is basically a hard counter.
5/5
Posted By: Zoah (4/8/2011 11:46:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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