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@Aaron - Since when is 'Rocky and Bullwinkle' ancient? I would've used either 'Beany and Cecil' or 'Ruff and Ready'...
Posted By:
Alsebra
(6/4/2012 9:17:26 AM)
Goes well with Bramblewood Paragon.
Posted By:
LordRandomness
(12/31/2011 3:56:15 AM)
This looks like a job for Ambassador Pineapple...
Posted By:
universe34
(9/10/2011 8:46:07 PM)
Professor Oak
Posted By:
Kryptnyt
(6/30/2011 2:30:01 PM)
This card inspired the Splicers, who add the new fun of both generating golem tokens and being golem lords.
Posted By:
bay_falconer
(6/8/2011 3:42:38 PM)
@ Aaron:
Another post that uses a personal experience and overextend it until it sounds like anyone agrees. If you would have skipped creature types completely, there wouldn't have been a problem. If you would have used Fungus+Saproling, no problem either.
The stupid part about this block was that the switch from race to class was an overdose. The split into a 2x2 block didn't really help.
@ Token:
Come on. If you think that you can get lost with a single token including a relevant creature type, you would have never ever allowed artifacts that produce "token" copies of other artifacts/creatures. How stupid is this? Or what about Chronozoa? Tokens with counters?
In my opinion, R&D should reduce this token stupidness to the minimum. Searching for a copy or Looking at the top X cards and pick one card that fulfills a certain statement is much cooler and much more flavorful... and this would never ever produce problems about "keeping track".
Posted By:
Cheza
(6/4/2011 7:09:37 AM)
Limited was fine. I read 95% of the content on this site and its rare, but sometimes it seems like you guys make up problems. It was Standard that was an issue. "Oh, you're playing Elves? Cool, good game."
Posted By:
The-D
(6/3/2011 2:19:13 PM)
“Irony-Root Treefolk.”? Really Aaron you can do better.
Posted By:
TPmanW
(11/1/2010 9:56:08 PM)
Soooo much flavour!
Posted By:
Stray_Dog
(10/16/2010 5:29:42 AM)
Aaron’s Random Card Comment of the Day #11, 10/11/10
In a vacuum, I adore this card. I love creatures that make tokens, specifically as a subset of creatures that give you more than a card’s worth of value. (Why should the máss removal and card drawing players be the only ones capable of generating such a resource advantage? Answer: They shouldn’t.) On top of that, the card is about as simple and elegant as they come.
So simple and elegant, in fact, that Mark Rosewater claims to have submitted it as part of the design handoff for seven different sets, and it was removed all six times prior to Morningtide. Always codenamed “Moose and Squirrel”—a reference to an ancient cartoon called “Rocky and Bullwinkle,” for those of you not over 30—it was initially designed for inclusion in Urza’s Saga almost a decade before. It is ironic that the set it ultimately ended up being printed in not only didn’t have squirrel tokens, but actually contained another green c... (see all)
Posted By:
Aaron_Forsythe
(10/11/2010 2:01:22 PM)