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One day, a man named Johnny sneaked into R&D. He carried with him a paper explaining the Untap symbol. He dropped it into the "approved concepts" box, then sneaked back out.

Strangely, nobody at Wizards ever questioned where this paper came from. They just started publishing cards...
Posted By: Zetan (10/7/2010 4:05:42 AM)
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I don't think I've ever seen this thing used in a non-combo setting. But it certainly has its uses in that department :)
Posted By: izzet_guild_mage (2/23/2010 2:33:39 PM)
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I don't feel as special anymore, but I was thinking of this with Emrakul's Hatcher and Splinter Twin. If all the 3/3s you wanted wasn't enough, I added Kyren Negotiations just to be on the safe side.
Posted By: jm396 (6/27/2010 3:09:17 PM)
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@ratchet1215 - You're definitely right about that, but it's lots of fun all the same =)

My favourite Infinite-combo with this? Umbral mantle, plus a Phyrexian Altar and Marrow-Gnawer. Infinite creatures, infinite mana AND one infinitely-large creature, all with Fear. Door of Destinies if you really must.
Posted By: DarkbladeWraith (1/15/2010 2:35:12 PM)
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@DarkbladeWraith:
Turn 1: Forest, Llanowar Elf
Turn 2: Forest, Viridian Joiner
Turn 3: Giant Growth, Umbral Mantle, Gelatinous Genesis

Infinite creatures with infinite power and toughness. Doesn't have fear but this could play a little faster.
Posted By: chesster415 (10/19/2010 9:57:09 AM)
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I almost had a heart attack when I saw this, then I realized I didn't see the 3 before the {Q}.

But yeah, training grounds, palladium myr, X CMC spell of your choice.
Posted By: Londonbrig0 (2/9/2011 11:42:17 PM)
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Is it me, or does this card also seem perfect for Kamal? Granted, it's not instant win, but with Furnace of Rath and this, you can tap Kamal and untap him until you run out of mana, then attack for massive damage. Turn after playing Kamal, at least 12 damage, add in Bloodmark Mentor...that is, if you run a slower red deck.
Posted By: Crosserenti (8/24/2010 7:18:34 AM)
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From a design perspecive, the {Q} symbol was a horrible, degenerate mistake for activated ability costs. From a gameplay perspective, it let you do a whole bunch of janky, evil things.
Posted By: DacenOctavio (2/10/2011 9:35:17 AM)
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Hateflayer + Umbral Mantle + Paradise Mantle + Training Grounds = infinite damage.

Tap Hateflayer to add 1 mana to your mana pool, pay 1 mana and untap to add +2/+2, tap again to add another mana, then pay 1 mana and untap to deal 7 damage. Repeat, adding +2 damage every time (7 -> 9 -> 11 -> 13, etc.)

Add Whispersilk Cloak as well just for kicks.
Posted By: igniteice (3/31/2011 12:31:07 AM)
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at the very worst, it's pseudo-vigilance and +2/+2. At best, it's part of a huge number of combos.
Posted By: luca_barelli (8/11/2011 9:38:35 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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