• Name
  • Types
  • Text

x Remember, you can comment on every printing. If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 4.602 / 5  (383 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Your Rating:
Your rating is how you rated the card and is factored into the player rating.
Popular Comments
Hide Comments
Only show me comments rated:  stars.
12345678910 > >>
so far the only common i've seen that is consistently at least a dollar on abugames. well, terminate too.
Posted By: ect562 (3/8/2010 9:18:42 PM)



I agree in all essentials with what you're saying. Also I like how you were reserved enough to use the term "crud" in place of a profanity immediately after using the phrase "rapes your face".
Posted By: BestFriendNighthawk (7/31/2010 11:24:52 AM)


I love how even when i splash {U} in a deck, just the act of reaching over to my untapped {U}{U} can cause other players to cringe... I'll admit I'm a {G} player at heart, but I tip my hat to this spell, both in functionality and in the joy of pitching a "decoy" spell, have it countered then proceed to cast my game winner uncontested. Fun for both sides of the table!
Posted By: tcollins (7/31/2011 12:16:47 AM)


@Sironos: No, abilities of permanents such as creatures and planeswalkers are not spells and so cannot be counterspelled. There are a few cards that can counter abilities, but there aren't that many and they will specify that that's exactly what they do on the card.
Posted By: Chosen_of_the_Dark_Sun (6/27/2010 11:47:24 PM)


way better than cancel
Posted By: fanofmagic (7/21/2010 3:19:54 AM)


For people complaining that this is a broken card, let me direct you to Ancestral Recall, which, unlike Counterspell, is a card that caused a major imbalance when it was around, hence why it will never be reprinted. With Counterspell, keep in mind that, even unlike Doom Blade and Lightning Bolt, you have to leave your mana pool open in case your opponent does something you do not want resolving. If you see this as "too much" of a problem, remember that Counterspells/Cancels/Mana Leaks/whatever can still be countered. You'd usually have to run blue in order to do this (unless you have Dash Hopes or something similar) but it's far from a card that will completely ruin the game. Long explanation short, Counterspell isn't any less game wrecking than a Lightning Bolt or a Path to Exile; there are thousands of cards in Magic which, in turn, presen... (see all)
Posted By: Keiya (8/17/2010 11:19:29 PM)


I've got to admit, under Standard Construction, mono blue is so very weak. I've tried everything from millstone to various control. I've even built tap-out. Nothing works. Even green gets rewarded for our various lesser counter spells by chancing out an Emrakul, the Aeons Torn off of a single Summoning Trap though a Rampaging Baloths from a countered Lotus Cobra is kinda weak too right?

Yep, counterspell is so broken in standard right now that red even gets a few ways to deal with it like Reverberate and Ricochet Trap .

Those are just off the top of my head. White gets stuff like Emeria, the Sky Ruin and Sun Titan, albeit costly compared to the outrageous couterspell. Dunno, I don't play much white except for the control cards I must have to be competitive.

How about black? Insert any recursive card here. ... (see all)
Posted By: Past_Dark877 (9/4/2010 2:25:23 PM)


Ok, so I have not played this game since the early 2000's, but my take on counterspell is this:

My main deck was a UW control deck with various control cards and walls. We were a group of friends who played it, all for good fun, ages 15-12. It wasn't a bad deck, and I was a decent player, yet most of the time I got my ass handed to me because the people I played against were better players than me. So this is not an overall god-mode, instawin card like people think it is. It can do some heavy damage, yes, but so can other cards. Many other cards actually.

And I totally agree on the entire "thinking"-thing. If I just carelessly countered stuff my defeat was sure because the guys I played against, and remember these were younger than 15, KNEW HOW TO PLAY THE GAME. It goes both ways. A bad player will loose even with all the power cards and counterspell at his disposal. Good players knows how to use it and good players know how to work against it.

Just my 2 cents.
Posted By: Meathim (5/16/2011 3:05:23 AM)


@ sironos no, the planeswalkers abilies are activated abilities, not spells, a counterspell cannot counter them... not to say theres not ways to counter them though, they are still activated abilities...
Posted By: Zinniz (7/31/2010 10:56:11 PM)


This version of the card is absolutely awesome in art, flavor, and utility.
But of course, everyone wants them so they're a bit more expensive than normal.
Posted By: Evermint (8/6/2010 1:07:22 PM)


12345678910 > >>

Recent Comments
Hide Comments
Only show me comments rated:  stars.
12345678910 > >>
but dat new frame tho
Posted By: SirLibraryEater (12/31/2013 2:27:24 PM)


One of only two printings in the Modern frame; the other is an FNM promo.
Posted By: Continue (12/22/2013 10:22:50 PM)


This is actually such a middle finger to any player in the game.

"I you for 64!!!"

Flip off your opponent.

Posted By: Manapanda (11/6/2013 7:46:52 PM)


I just realized today that this doesn't exist in Modern. I'll sound like a blue player (not at all!) but I think it's time to bring this back. They need better control in Modern and this spell needs a format. Legacy doesn't hardly play it because *it's not good enough.*

That's right, it's not good enough in formats it's legal for and it's not legal in modern where it could shine in a nice balanced way. Casual is the only place for this guy and people in casual aren't huge fans of it ya know?

Give this guy a place wizards; let him be in Modern; standard for a just one set and you'll help the format immensely.
Posted By: blurrymadness (11/1/2013 3:27:23 PM)


Strictly better than Cancel*.

*Except in very specific scenarios such as a Chalice of the Void with two counters on the battlefield.

The art leads us to believe that a spell has resolved... the spell should have fizzled. Weird... still, best art so far for Counterspell.
Posted By: Kragash (10/20/2013 3:20:51 PM)


So many cards in Magic are way more OP than counterspell even USED to be... Counterspell was once banned a long while back when I first started getting into magic, you know, when Homelands was in standard rotation... The power of Magic cards has come such a long way that counterspell is almost funny to just look at, knowing it was once banned, and now it doesn't even matter... Sissies need to stop acting like it's 1993, when this card REALLY was broken, and they were in diapers... It really does make me laugh...
Posted By: SkandalouZ (9/24/2013 6:57:35 PM)


Force majeure
Posted By: Cloak_of_Mists (8/13/2013 11:07:32 AM)



I guess you haven't seen Chain Lightning.
Posted By: wstonefi (8/8/2013 7:52:24 PM)


Counter spell seams like one of those cards that defines a colour, like lightning bolt, giant growth, or dark ritual
Posted By: KjaK (6/23/2013 10:12:40 PM)


I'd buy this card JUST for the flavor text.

*Taps 9 mana* WORLDFIRE !!!!!!!!!!

*Taps 2 mana* "Meh."
Posted By: DM3921 (6/21/2013 1:04:27 AM)


12345678910 > >>