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Emrakul, the Aeons Torn
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Community Rating: 4.398 / 5  (607 votes)
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Freaking R&D was high that day.
Posted By: Zoah (5/1/2013 11:14:13 AM)
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I like how the card just rattles off 6 abilities so nonchalantly.
Just you know, flying, annihilator 6. Hey are you getting all this?
Plus "The Aeons Torn," along with "The Infinite Gyre," and "Butcher of Truth," are probably among the most badass titles anything could have.

This card gets two pages of Gatherer comments in a month. Three years after it was released, mind you. If that's not impressive, I don't know what is.
Posted By: pedrodyl (1/14/2013 1:06:35 AM)
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Timmy sees an enormous creature attacking on turn three destroying all his cards.
Johnny sees the least creative use of all the mana he is 'generating' with Omnath, Locus of Mana.
Spike sees a card that he thought was over-costed trash at first until a Johnny paired it with Show and Tell.
Vorthos sees a card that makes all of his plots to inflict mental agony on his opponent feel tame.
Melvin takes Wizards to court because Emrakul is too powerful, being a nearly unstoppable game-ender that's barely even a real creature.
Posted By: magic_ian (11/21/2013 5:35:41 PM)
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I want to name my child after this. Nobody would make fun of them.
NOBODY.

"Dad, the kids at school are making fun of me again"
"You have an extra turn and Annihilator 6, sort it out yourself!"
Posted By: DeXtrovert (9/4/2013 4:31:06 PM)
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I'm a Timmy at heart, but the annihilator ability is anything but fun, it's soulcrushing. I'd trade annihilator ability for trample any day of the week.
Posted By: GrimjawxRULES (11/17/2013 11:30:56 PM)
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Hey there Cthulu, how ya doin'.
Posted By: EdgarPoeAllen (6/28/2013 11:43:40 AM)
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I run an Ulvenwald Tracker in my mono green deck, almost exclusively to take care of threats like this.

Opponent drops Emrakul, everyone groans and throws their hands onto the table.

End of his turn, tap two to flash in ambush viper, another two to make him fight Emrakul.

Not only am I the new hero of the game, but I got to enjoy the flavor and imagery of a bitchy little viper biting his little fangs into Emrakul's gigantic, quasi-biological, eon-tearing ass.
Posted By: bertuccia32 (12/20/2013 1:34:03 PM)
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I was playing a Mill deck, and someone had this in there... I bet they were thinking "hey, I'm not going to get milled out, I've got Emrakul!"

And then I played Lazav, Dimir Mastermind. And he became Lazav, the Aeons Torn.

Which... Adding Hexproof to Emrakul just makes him that much harder to get rid of. Sure, I didn't get the extra turn, but since Lazav had been around for a bit, I DID get to attack the moment he transformed.

Hellurin listed some of the cards that can neutralize Emrakul, the Aeons Torn. Here is that list edited for Lazav, the Aeons Torn:

...

Yeah, that's right. None of those listed.

And the Hexproof is inherent, unlike equipment and what have you that can be destroyed.

Hey, I'm not saying he's unbeatable. But it was incredibly fun using him. A moment in the game I'll remember.
Posted By: Clawdragons (9/21/2013 1:31:16 AM)
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Thank goodness I maindeck 5 Ghostfires
Posted By: Sabisent (10/9/2013 10:51:33 AM)
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5/5 just for being a cool card

I don't like to see it cheated it into play though, it takes away some of the mythic feeling when it shows up way sooner than it should. Should have at least "you must actually generate 15 mana to cast Emraul, the Aeons torn. This cost cannot be reduced"
Posted By: Kariuko (1/23/2014 5:45:01 AM)
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CAN PEOPLE PLEASE REMEMBER THAT HE'S GOT PROTECTION FROM COLORED SPELLS?
It makes me want to vomit whenever I see someone talking about targeting Emrakul with something that can't target him because it's colored.
Posted By: SirLibraryEater (4/15/2014 4:40:42 PM)
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-_-
Posted By: Beisman01 (4/14/2014 7:57:35 PM)
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Emrakul should never have been printed, and not for why you think.

The problem with Emrakul is that it is so impossibly good, difficult to remove, and essentially ends the game after her first attack EVEN IF the opponent doesn't actually lose, that it supplants every other fatty creature a deck would ever want to cheat into play. Or hardcast, for what that's worth.
(Side note: The Flavor Guide says Emrakul has a female personality/character to her. Look it up, apparently the Eldrazi have gender identity)

Just think, even Worldspine Wurm isn't as good with Sneak Attack or Through the Breach even though it hits for just as much and then makes THREE 5/5s with trample when it dies (which Sneak Attack and Through the Breach can make use of). Griselbrand sees some play in decks with Show and Tell along with Sneak Attack, but that's more because he can draw SEVEN car... (see all)
Posted By: Pick15 (4/8/2014 11:52:05 AM)
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I don't really think it's THAT game changing for competitive play. With 15 mana, you can slam someone with an Urza's Rage or other huge burn spell to get near victory, and as for cheating him in, there's always going to be some ridiculous monster you can do that with, such as Progenitus or Blightsteel Colossus. All Emrakul is to me is just another way of doing things that have existed for a long time.
Posted By: JoeNitrate (4/6/2014 10:51:36 AM)
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Pitspawn+Viridian Longbow= really big middle finger.
Or does an ability count as a spell?
Posted By: SteelLotus (4/1/2014 9:47:39 PM)
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Hmmm... To troll, or not to troll. Can't say I like it, can't say I hate it. Kind of interesting that someone had the impression that the prospect of an additional turn would make people less likely to cheat him/her(?) into play. Haven't faced it and wouldn't want to. You should probably already have won by the time you get to 15 mana, so apart from using some manner of shortcut, Emrakul feels utterly pointless. "Ha! Look how much I'm winning now!" If you're some kind of tentacle aficionado, or maybe a Pastafarian, and this card gets you off, go for it, I guess. There is way more interesting stuff you can do with that much mana, and if you just wanted to win at that point, a big fireball does the trick without frightening any Japanese school girls. "Well, couldn't my X burn spell be countered?", you might ask. Yes. Don't be so ana l-retentive. It's a multi-player game. You're supposed to interact with other 'walkers. Cards that effectively win right then by themselves are dull. 3/5 My ... (see all)
Posted By: Pongdok (3/23/2014 6:24:05 PM)
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When I first got into Magic I thought the Eldrazi were a pretty interesting concept. Anything based off of Lovecraft's stories must be damn cool. Not much of a win condition, but something that's a nice game finisher once you scrape up 10-15 mana.

But then people started to actually blow 40-50 bucks on these and stick them in decks that cheated them out - Quicksilver Amulet being a fan favorite. A turn 4 Emrakul is not a fun thing to deal with, even without the extra turn. Odds are you'll only have 4 lands and maybe 2-3 creatures, if that, to annihilate. He and the rest of the Eldrazi are just stupidly powerful with no drawbacks besides their high mana cost.

That being said there are still plenty of methods to get rid of him - naturally any sort of artifacts (Executioner's Capsule being my favorite) or world spells (Merciless Eviction, Worldfire, Apocalypse, Damnation/... (see all)
Posted By: OnyxSturm (3/20/2014 2:38:28 PM)
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As if we couldn't figure it out for ourselves, one of the syllables in his name is widely pronounced "cool."
Posted By: j_mindfingerpainter (3/8/2014 11:22:28 PM)
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@MattLynn

Doesnt Ashen Rider still target? I could be wrong, since I'm just recently coming back to the game after a hiatus. Since Emrakul has protection from colored spells, you wouldn't be able to target him with the Rider's ability, I don't think.
Posted By: zeniongames (3/2/2014 11:55:27 AM)
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Flying Spaghetti Monster.
Posted By: car2n (2/12/2014 7:59:36 PM)
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