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Community Rating: 4.373 / 5  (406 votes)
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You must construct additional pylons.
Posted By: Semptimilius (7/17/2010 10:13:22 PM)
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Okay, seems no one noticed this before.

1.) Training Grounds
2.) Izzet Guildmage
3.) Manamorphose
4.) Draw your whole library, add s*itload of mana to your mana pool
5.) ???
6.) PROFIT
Posted By: skew (7/8/2010 3:43:06 AM)
Rating: 
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@A3Kitsune. Right. The lack of the word "card" threw me off. Sorry. I editted my list...feel free to rate this comment up since it should help people looking for cards this interacts with (which takes quite a while using the gatherer).

Quick list of combo potential for training ground:

Snow Mana: Can this reduce away snow mana costs? Huh...

Flamekin: Turn 3 six red mana. If you have a second flamekin in hand, turn 3 10 red mana.

Sliver Queen/Overlord: The obvious one. The queen's combo has been around since she has (heartstone).

Scandel Monger: Might as well now say "all players discard their hands". Looks neat for like Hollowtooth Hollow...still not really worth it though.

Masticore: colorless mana regeneration and 1: do 1 damage. Brutal.

Rebels: Cost 2 less to search. Kinda nice. No other blue rebels to support it though...

Feral Animist: Three colors. But its a 16/16 on turn 4. 32/32 the turn after...

Voltaic Construct: You could always use this to go infinite with meta... (see all)
Posted By: kitsunewarlock (4/18/2010 3:21:15 PM)
Rating: 
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This is better than heart stone. Doesn't help opponents creatures, double the decrease in cost, and costs 2 less. Only drawback is U, but that's nothing. This card is a little, uh, good.
Posted By: greg2367 (4/15/2010 11:19:14 PM)
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O_o
Sphinx of Magosi anyone? Even better combos out there too.
Posted By: Lunarblade (5/2/2010 12:00:25 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@imakuni67
Training Grounds says it can't reduce the cost below one mana, so you'll end up paying one mana for every card you want to suspend.
Posted By: TheShadow344 (9/27/2013 1:39:55 PM)
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I HAVE SHOCKING NEWS! I just discovered a card that this one DOESN'T combo with!
Posted By: Dragon_Nut (1/26/2011 7:57:49 PM)
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Gilder Bairn + Paradise Mantle + Training Grounds = Unlimited Level up and counters on all planeswalkers = GG
Posted By: jlowther (4/19/2010 11:47:00 AM)
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hey look it's heartstone that took some REALLY good crack.
Posted By: mdakw576 (4/16/2010 3:02:25 AM)
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Would this card include Morphs, specifically un-morphing the cards?
Posted By: WizardsFirstRule (6/11/2010 6:21:33 PM)
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Really just kicks Heartstone in the nards, doens't it?
Posted By: creepycrawler (4/9/2014 2:34:24 PM)
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three reasons why skew's combo is perfect:
1. it utilizes three cheap (manawise and moneywise) and individually useful cards
2. it's blue - red - green which is my favorite color identity
3. it wins in essentially any situation but not in a predictable or boring way
Posted By: tasteful (3/11/2014 11:15:25 PM)
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GAAAHHH! I NEED THIS CARD!!!
Posted By: car2n (2/18/2014 8:53:52 PM)
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This card is better than Heartstone, and pairs perfectly with Spawnsire of Ulamog.
Posted By: Xlo51 (12/30/2013 9:46:57 PM)
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Greater Morphling
Posted By: FlingIt (11/11/2013 7:57:43 PM)
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@imakuni67
Training Grounds says it can't reduce the cost below one mana, so you'll end up paying one mana for every card you want to suspend.
Posted By: TheShadow344 (9/27/2013 1:39:55 PM)
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So I looked through the comments and didn't see a mention of Jhoira of the Ghitu ? Turn three (or turn two if you can ramp it) play Jhoira and suspend everything in your hand.
Posted By: imakuni67 (8/18/2013 3:04:20 PM)
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@skew

5) Copy Lightning Bolt as many times as you have cards in your library.
6) Win.
Posted By: ekann123 (8/17/2013 6:27:26 AM)
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I'm sort of surprised that years out from this we still haven't seen any even remotely competitive Modern, Legacy or Vintage decks that use this.

And we all thought it was broken when they printed it. Guess it's made of darksteel after all.
Posted By: Salient (8/11/2013 11:23:35 AM)
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Combos with combos. Just asininely powerful.
Posted By: Continue (6/2/2013 10:48:32 AM)
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