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Community Rating: 3.590 / 5  (72 votes)
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Hmmm... for most uses I'd imagine the singular Mind Stone would be a much better choice since this one seems to be less usable by most decks.

EDH decks are gonna love this... many run Mind Stone already... so this will be 3x as good in the EDH format (har har).

Posted By: ManiacZombie (4/21/2010 6:47:36 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Took me a second to realize how good this card was, but it's good. You can use spawn tokens to pay for it, and then you have a perm 3 mana generator on the field. It fits great in R, B, or G with all the new spawn generators.

3.5/5
Posted By: coyotemoon722 (4/30/2010 4:14:53 PM)
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Mostly use this for getting out Pathrazer of Ulamog on turn 7 or 8, then draw cards...it really helps, because twice it got me a Fog when I really needed it

4/5
Posted By: Superllama12 (2/6/2011 5:05:19 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Behold, an Eldrazi newspaper.
Posted By: Kryptnyt (11/10/2013 10:57:15 PM)
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how are the chances slim? Artifacts don't have summoning-sickness.
Posted By: lorendorky (4/17/2010 6:05:28 PM)
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I personally think Everflowing Chalice is better; more freedom. The Draw-ability makes this one better, but still...
Posted By: Scar_Pa (4/17/2010 2:02:56 AM)
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This thing will rock with Master Transmuter!! WOW! I can see a nice combo coming!
Posted By: EvilCleavage (4/23/2010 9:32:38 PM)
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I also like Wizards' idea about a triple Mind Stone.
This should be pretty useful mana accel, especially with those costy Eldrazi around.
And after activating it the third time this will have granted you effectively free card advantage.

In the worst case it's still a Concentrate for 6 instead of 2BlueBlue.
Posted By: Mode (4/18/2010 1:27:04 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


It's not bad, not great either. Interesting take on triple mind stone. While the mind stones purpose is to accelerate early on and be later sacced to draw more threats (or controllish stuff), this thing doesn't help you early on (obviously), but is better in the late game.

I'd probably run it in some edh/commander decks that lack mana acceleration. It's a pity though that you have to tap it to sac it, so the chances of beeing able to sac it in response to a removal spell are slim.
Posted By: majinara (4/17/2010 2:26:04 AM)
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SUP DAWG, WE HEARD YOU LIKE MIND STONE SO WE PUT A MIND STONE IN YOUR MIND STONE IN YOUR MIND STONE SO YOU CAN ACCELERATE WHILE YOU PLAY ARTIFACTS WHILE YOU DRAW CARDS.
Posted By: syrazemyla (7/14/2010 11:01:37 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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