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Community Rating: 3.234 / 5  (62 votes)
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This is surely one of the most versatile cards in Rise of the Eldrazi. It can:
- lock your opponent by tapping his or her lands
- tap opponent's creatures paving the way to your massive alpha attack
- untap you creatures after a massive attack
- untap your lands for more mana, if you can produce several mana with a single permanent (Gaea's Cradle, Tolarian Academy, Rofellos, Elvish Archdruid, ...)
- make infinite combos with Sigil Tracer or Echo Mage, as someone already posted; these combos can create powerful effects with cards like Fallowsage, Corrupted Roots, Betrayal, Goblin Medic, Hollowsage, Insolence, Judge of Currents, Relic Putrescence and many others.
I don't ... (see all)
Posted By: Paolino (1/16/2012 1:20:04 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Aaron's Random Card Comment of the Day #26, 11/1/10

At one point in Rise of the Eldrazi design, there were quite a bit more colorless instants and sorceries in the set. I submitted the following common card, which was in the file for at least one playtest:

Variable Colorless
Instant
Untap up to X target creatures.

The idea of it was that it was a limited trick that any color could have access to. I never got to try playing with it, as it was decreed by the creative team pretty quickly that they wanted Eldrazi defined first and foremost by their hugeness and second by being colorless, so all colorless Eldrazi cards should cost at least 7 mana. Thankful for the direction, we kicked all the cheap colorless spells out.

The card that would become Reality Spasm entered the file a short while later, as a rare and with a mana cost of Variable ColorlessBlue; the team was looking for interesting finishers to sink a bunch of Eldrazi Spawn into, and it didn’t hurt that the card was clean and elegant an... (see all)
Posted By: Aaron_Forsythe (11/1/2010 11:45:33 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


That's a big Twiddle.
Posted By: Vedalken_Arbiter (4/15/2010 10:51:54 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Permanents guys. Permanents. That means lands.
Posted By: Stray_Dog (8/6/2010 12:44:45 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The untapping part really gets my creative juices flowing. This card feels breakable to me.
Posted By: True_Mumin (4/28/2010 7:36:40 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This will be an excellent combo enabler like gigadrowse, not as good but also not as color intensive. Turbo Turns and Polymorph should both benefit from this as well as Pyromancers Ascention just tap your opponent down the turn before you go off.
Posted By: Guest482148847 (4/20/2010 7:49:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Seems to have many uses:

Gives all of your creatures vigilance
Prevents massive assaults
Lets your own massive assault be unblocked.
Untaps or taps artifacts

nice artwork
Posted By: RowanKeltizar (6/13/2010 4:46:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Sleep might be better in some decks, but does Sleep untap your creatures for a major attack? No. This does, but I think it all depends on the deck. I'm going to use both to murder my enemies.
Posted By: Demonic_Angel13 (4/21/2010 6:16:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Word of Binding is a different color. It can't be strictly worse or better.
Posted By: Hibron (5/23/2010 3:02:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Break it with the Echo Mage. with X=4 or more, infinite mana with him targeting it on the stack if he's leveled to 2-3, and X=2 or more if 4 or greater. Right?
Posted By: Kryptnyt (4/28/2010 7:33:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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I like this card. Lots of combo potential without being too powerful. A good balance. Plus, I love that art and the name.
Posted By: Enelysios (7/12/2013 9:05:44 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like gigadrowse better, altho this card is muuuch more versatile.

4/5, strong but not overpowered. Compare to the 5/5 exhaustion for tapping or murkfiend liege for mass untap in blue.
Posted By: patronofthesound (2/16/2013 6:56:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


So much potential, so little time. Really wish the Eldrazi had been 5 color rather than just Jund colored, this would have made for a lot of fun times.
Posted By: DoragonShinzui (4/26/2012 9:02:33 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is surely one of the most versatile cards in Rise of the Eldrazi. It can:
- lock your opponent by tapping his or her lands
- tap opponent's creatures paving the way to your massive alpha attack
- untap you creatures after a massive attack
- untap your lands for more mana, if you can produce several mana with a single permanent (Gaea's Cradle, Tolarian Academy, Rofellos, Elvish Archdruid, ...)
- make infinite combos with Sigil Tracer or Echo Mage, as someone already posted; these combos can create powerful effects with cards like Fallowsage, Corrupted Roots, Betrayal, Goblin Medic, Hollowsage, Insolence, Judge of Currents, Relic Putrescence and many others.
I don't ... (see all)
Posted By: Paolino (1/16/2012 1:20:04 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


"At one point in Rise of the Eldrazi design, there were quite a bit more colorless instants and sorceries in the set."

At one point in Rise of the Eldrazi design, there were quite a lot of awesome cards...

"...it was decreed by the creative team pretty quickly that they wanted Eldrazi defined first and foremost by their hugeness and second by being colorless..."

...which apparently got nixed by the creative team. Y'all should have been furious. It's not like the Eldrazi spawnish critters cost 7 or more. Creative dropped the ball on this one.

Jason Felix's art for this is fantastic. The electric-blue-tinged-purple vibe is great. Your card as first drafted, mechanically, was much cooler. :)
Posted By: Salient (8/29/2011 9:53:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Reminds me of Candelabra of Tawnos. I wish we had some kind of High Tide effect in standard so this could have been abused :(
Posted By: DacenOctavio (6/17/2011 10:00:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


So many ways to break it...

To begin with, this is really good in Vintage, where you can use it with your Tolarian Academy, Urza lands, and the like.
Posted By: bay_falconer (6/17/2011 1:20:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I use this in my mono-blue proliferate deck which also runs everflowing chalices.

It's a nice card for when I have thirty mana and I don't know what to do with it. Sometimes, I end up just tapping everyone else's lands and monsters before my turn and taking the opportunity to kill everyone without having to worry about things like safe passage or fog. Usually though, I just use it to untap my chalices and contagion engines/clasps and my voltaic keys and just proliferate a few more times so my board position becomes even stronger and more ridiculous.
Posted By: Asmodi0000 (2/22/2011 6:02:51 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Goes infinite untaps with echo mage or sigil tracer. Nothing to scoff at.
Posted By: Pwnsaw (2/12/2011 6:49:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Aaron's Random Card Comment of the Day #26, 11/1/10

At one point in Rise of the Eldrazi design, there were quite a bit more colorless instants and sorceries in the set. I submitted the following common card, which was in the file for at least one playtest:

Variable Colorless
Instant
Untap up to X target creatures.

The idea of it was that it was a limited trick that any color could have access to. I never got to try playing with it, as it was decreed by the creative team pretty quickly that they wanted Eldrazi defined first and foremost by their hugeness and second by being colorless, so all colorless Eldrazi cards should cost at least 7 mana. Thankful for the direction, we kicked all the cheap colorless spells out.

The card that would become Reality Spasm entered the file a short while later, as a rare and with a mana cost of Variable ColorlessBlue; the team was looking for interesting finishers to sink a bunch of Eldrazi Spawn into, and it didn’t hurt that the card was clean and elegant an... (see all)
Posted By: Aaron_Forsythe (11/1/2010 11:45:33 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


123 >