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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.732 / 5  (97 votes)
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It's the last knife in your pocket at the end of a long war - not to be used by many - but those who do will find it's worth.
Posted By: Lestat13 (7/11/2009 1:30:59 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Its a land that fills a creature slot for the late game, will work good in casual vs mass sweeps.
Posted By: GrimGorgonBC (7/10/2009 5:10:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


"Itks the last knife in your pocket at the end of a long war ... "
-Lestat13

Quoted for truth. This card has won me more games than I ever expected it to. A colorless land isn't too bad as long as you aren't losing tempo for it. This is one of those lands you play and only tranform when it would be most beneficial. Although it usually won't see play until late game, it can chump block to get you an extra turn, it can defeat weaker creatures your opponents carelessly send in to attack, it can deal that last few points of damage you needed to win, etc. It's not a bad card, I like it a lot.
Posted By: yonnystarr (3/24/2011 9:11:01 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Essentially a Stalking Stones with flying and +0/+1 that loses its mana ability and land supertype.
Hmm, it looked more similar before I started typing.
Posted By: Kryptnyt (7/31/2011 8:53:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


No Mutavault, but I think it's still a bit underrated. It's best in mono-color decks because they rarely care about one or two lands that produce only colorless mana. With that in mind, it can really save you if your opponent gets a creature into play with protection from your color. It's also a flier that can go in decks with few options for flight. It has good enough toughness to survive fights with quite a few enemy fliers, and you can surprise your opponent by attacking through the air. Finally, it's obvious protection from board sweepers makes it even more useful, allowing you a chance to come back from cards like Day of Judgment, Martial Coup, Earthquake, or anything else your opponent might throw at you. A solid 4/5.
Posted By: Authw8 (10/25/2009 6:20:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like that it's not actually a man land-- it puts a token into play. This is the kind of thing that I'm sure makes a serious difference if I look hard enough--although, the token does have summoning sickness, so that's a problem. :P
Posted By: DarthParallax (10/10/2011 9:20:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For SOME reason, this could fit in Affinity decks. Instead of my Darksteel Citadel, I could replace 2 of them or something for one of these... Too bad it's not an artifact land! But the problem with Affinity is that you run out of cards VERY quickly, so if you have this down on the field and you keep drawing lands, this will help you. It was great in my draft deck.
Posted By: own-dizzle (8/11/2009 12:41:30 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I prefer Isamaru. This card is great for EDH
Posted By: inmypants22 (8/25/2009 9:32:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Combo potential with Crucible of Worlds.
Posted By: A3Kitsune (5/13/2010 2:46:17 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


i dont see y this card is rated rare can some one explain to me?
Posted By: epochei (12/14/2009 5:09:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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