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Community Rating: 4.011 / 5  (89 votes)
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Tuktuk dead? NO, TUKTUK MAD! TUKTUK SMASH!

I loved using this guy in limited. My opponent never wanted to easily block the puny 1 damage.
Posted By: SolidSoldier (4/20/2010 3:40:56 AM)
Rating: 
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Heartless Summoning kills Tuktuk as he hits the field, and brings out the golem automatically. That's a 4/4 for one red mana, in case anyone is keeping track.
Posted By: d-101 (10/30/2011 6:58:30 PM)
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it's not just a golem, it's a GOBLIN GOLEM!
Posted By: Arachibutyrophobia (10/15/2011 12:44:10 PM)
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Incredibly flavourful!
Posted By: Tiggurix (10/31/2010 12:36:39 PM)
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I could have a Tuktuk The Returned and a Tuktuk The Explorer out at the same time right? I'm wondering for a goblin sacrifice deck.
Posted By: NecroticNobody (9/8/2010 8:02:03 PM)
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Sacs to Bloodthrone Vampire on curve for a 3 CMC 5/5 Goblin Golem; this might be good for that new B/R vampire deck running around recently.
Posted By: 304 (11/18/2010 11:21:22 PM)
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Tuktuk the Returned has a token card. The art looks like Thaardus from Metroid Prime.
Posted By: Kryptnyt (2/7/2012 12:42:42 AM)
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I love him. Run him in my goblin deck, and i'm always glad to get him out. Most people overlook the haste, but with a Quest for the Goblin Lord out or even a battle-rattle shaman he is quite effective. And as Ryney said, it's just so fun to use goblin grenade on him.
4.5/5
Posted By: divine_exodus (12/13/2010 3:04:04 PM)
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Arc Trail.
Posted By: ayefightbears (5/3/2011 10:31:45 AM)
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Combo with Goblin Grenade.
Posted By: LordRandomness (1/1/2012 5:56:36 PM)
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*Has the Tin Tin theme running through my head.*
Posted By: ZaisConsultant (12/18/2013 2:40:34 PM)
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Wait...if you play a tuktuk when one is already in play, you have to sacrifice the old tuktuk because it's legendary and you get a 5/5!

But yeah, sweet repeatable damage that your opponent will never want to block. Combos with pumping it and goblin grenade.

"I play tuktuk, i have a chieftain and a wardiver out, swing for three."

"I'll take it. If I block it, it's a 5/5."

"Goblin Grenade..."

"Noooooooooooooooo"
Posted By: FlingIt (9/22/2013 7:33:19 PM)
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Use this with Splinter Twin when the new Legendary rules come into effect. :)
Posted By: Earthdawn (6/11/2013 11:28:17 AM)
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Tuktuk the Exploded.
Posted By: Winhert (5/8/2013 2:28:02 AM)
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@igniteice

You could play one of them on turn 3 with Heartless Summoning, plus two other cards. Your deck should be made to do such a thing if you're playing those cards. The Goblin Grenade combo is obviously good (one of my favorite decks to play for a while), they're just two different deck types.
Posted By: Bobth (3/23/2013 7:06:36 AM)
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Things you can't unhear:

http://www.youtube.com/watch?v=mg-4c4uQmdo

Tuktuk-Tuktuk
Tuktuk-Tuktuk
Tuktuk-Tuktuk
Da da da

Tuktuk-Tuktuk
Tuktuk-Tuktuk
Tuktuk-Tuktuk
Da da da

You're welcome.
Posted By: Salient (3/17/2013 11:18:17 AM)
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(this comment is in reference to Commander games, mostly)

Combos with: Wort, Boggart Auntie, Patron of the Akki, Quest for the Goblin Lord, etc (everybody knows goblin tribal well enough).

Since Tuktuk the Explorer will be in your graveyard when Tuktuk the Returned comes into play, Wort, Boggart Auntie will be able to fetch him back out of the graveyard. He will not kill his alternate version, they have different names...see rulings.

The coolest thing about him (when he is Tuktuk the Returned): metalcraft is way easier to maintain/attain. Think of Galvanic Blast, Kuldotha Phoenix, Molten Psyche, Indomitable Archangel, Dispatch, Puresteel Paladin...

Also is conveniently usable with the Splicer cycle...
Posted By: MattLynn (12/11/2012 12:56:58 PM)
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Undercosted 5/5 - check.
Board presence after a Wrath - check.
Triggers Grave Pact and Vicious Shadows twice - check.

Excellent. And I agree with AlphaWolfs, this would look better as a DFC. Like Loyal Cathar, except less undead. Or maybe not. Does anyone know if being disintegrated then remade as a construct counts as being undead?
Posted By: Lash_of_Dragonbreath (6/25/2012 1:14:27 PM)
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@d-101
This is a terrible card to play with Heartless Summoning. You'd have to splash black to play Heartless Summoning, which you're going to drop on turn 2, then on turn 3 you'd play Tuktuk for 1. You'd have already been able to get him out on turn 3 though without Heartless Summoning. It's not that either one of these two cards is bad, but they are bad together, because aside from Tuktuk the Returned being a 5/5, it has nothing else going for it. The best uses for this card are obviously Goblin Grenade for 5 mana, or, and I hate to say it, Skullclamp for 2 card draw and a 5/5.
Posted By: igniteice (4/12/2012 2:39:22 PM)
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The perfect Goblin Grenade fodder. 5/5
Posted By: Psychrates (2/9/2012 11:35:24 AM)
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