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Community Rating: 4.250 / 5  (56 votes)
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And with the other urborg out it is a swamp :P
Posted By: Kryptnyt (1/26/2010 9:04:28 AM)
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the abilities are all mediocre, but it's certainly better than a swamp. I kinda like the idea, have a small drawback (legendary) in exchange for a small benefit (no swampwalk for you!....and first strike)
Posted By: channelblaze (6/17/2010 7:08:29 AM)
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How are people rating the other Legends legendary lands above Karakas? That one is the best. Having it out effectively stops your opponent from playing any legendary creatures and/or it can save yours. And have you never heard of Mangara of Corondor? Game over. There's a reason Karakas costs like 20 times more than the rest of them.
Posted By: GainsBanding (4/19/2011 12:54:26 AM)
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Drop it into a Horobi, Death's Wail EDH deck.
Posted By: syrazemyla (3/5/2012 11:18:11 AM)
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Why not use one of these in every deck with black? It's better than a basic Swamp unless you need basic Swamps in your deck.
Posted By: nammertime (1/13/2010 10:39:44 AM)
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This has always been useful in black weenie. First strike is common in legacy in white weenie decks. Funeral Charm is also played to give creatures swampwalk.. like Swampwalking a Nantuko Shade to the face.. its nice to know that in the mirror you have an added chance of stopping swampwalking beatsticks from colliding into you
Posted By: Hovercraft (12/21/2011 2:00:27 PM)
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@Tommy9898 That doesn't work. Once the creature has done it's damage, it's done.
Posted By: sharrah (2/7/2011 10:51:49 AM)
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Tolaria: it's an island in most situations
Pendelhaven: Amazing in token decks
karakas: maybe useful in some kamigawa decks, otherwise only for EDH
Hammerheim: landwalk isn't common in main deck, but not a bad card
Urborg: Mono black loves it, but first strike isn't instantly destructive to anything but red burn, which would probably not want to splash black so it can ball lightning on T3
Posted By: statiefreez (3/28/2010 11:57:19 AM)
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This is how I would rank the lands in this cycle: Pendelhaven, Urborg, Karakas, Hammerheim, Tolaria.
Posted By: achilleselbow (3/23/2010 7:32:37 PM)
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This card is good, but it hurt significantly by the last ruling. Thematically, it makes no sense that it doesn't remove the First Strike part of Double Strike. I doesn't drastically increase its power level, but makes it less and less useful against newer cards.
Posted By: Vlad74205 (4/22/2011 12:24:34 AM)
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