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Community Rating: 3.462 / 5  (78 votes)
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Nobody pointed out the obvious here, flick him in and out of the game with venser for 3 damage ever turn.
Posted By: Kazou (10/30/2011 7:13:56 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The flavor text on this card makes no sense.
"Pain isn't a negative stimulus. Pain is a sign of your imperfection."

But as Foul Presence shows, pain=evolution in phyrexian.
"The Phyrexians have one word that means both "evolution" and "pain.""

I suppose if they have a word that means evolution and pain (we'll call it Chuck Norris, or Storm Crow, or Insanity Wolf) and that word is separate from pain and evolution.

Evolution- A gradual process in which something changes into a different and usually more complex or better form. (See to be made compleat)

Pain - An unpleasant sensation occurring in varying degrees of severity as a consequence of injury, disease, or emotional disorder.

Storm Crow - (1) That card that many magic player hate or love for very little reason. (2) The pain you feel is of no consequence, it is evolution, to be made compleat.

If they have all three 'words' then it makes sense, I feel the fl... (see all)
Posted By: ICEFANG13 (6/27/2012 10:43:16 AM)
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How do we feel about this guy when compared to Keldon Champion?

also, @Revelation666, you don't even need another one in your hand with master transmuter because he returns to your hand as the cost before the ability resolves, so he's in your hand before you chose the creature you want to put onto the battlefield.
Posted By: raptorman333 (1/17/2012 11:08:26 AM)
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This is basically a 3/3 for four that, on its first turn only, has vigilance, haste, and unblockable. What's not to like?
Posted By: RunedServitor (1/20/2012 8:10:16 AM)
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I know this is probably beating a dead horse, but Heartless Summoning anyone? you now have a 2/2 cast for 2 with a killer CIP effect.

@raptoman333, the key difference between that and Keldon Champion is that Pierce Strider causes loss of life, and Keldon does damage--a difference to consider against spells that prevent damage specifically.
Posted By: ajolt151 (2/7/2012 10:16:57 PM)
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"One of these in play and one in your hand + Master Transmuter for a recurring 3 damage."

Actually, you don't even need another in your hand. Transmuter can drop the same creature that it bounces.
Posted By: SwordOfKaldra (1/17/2013 9:39:23 PM)
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Rakdos, Lord of Riots has some cool synergy with this. Potentially free 3 damage + a 3/3 creature, and the life loss lets you play even bigger creatures for less.
Posted By: AnArmedBear (5/6/2013 5:40:45 PM)
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I'm thinking if this might be useful in a midrange black/red deck, or black/red control. Possibly even as a late drop in a burn deck.
Posted By: sincleanser (7/20/2013 11:14:35 PM)
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@Larsbek: Phasing doesn't trigger CIP abilities anymore.
Posted By: Test-Subject_217601 (2/9/2011 11:54:09 AM)
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One of these in play and one in your hand + Master Transmuter for a recurring 3 damage.
Posted By: Revelation666 (2/4/2011 12:39:50 AM)
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