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He's pretty good, but I think it's better to view him as tempo gain rather than removal. He's PROBABLY going to die eventually (much more often than Journey to Nowhere would, as more decks have creature removal than enchantment removal), giving the creature back when he does. But still very good.
Posted By: FogRaider (10/5/2011 10:46:16 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


White Faceless Butcher, -1/-0 and 1 cheaper!
Posted By: HuntingDrake (9/22/2011 5:16:34 PM)
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Mimic Vat + Culling Dais + this.

Somehow get this imprinted on the the Mimic Vat (probably with Culling Dais). Now, when you make a copy with the vat, his first ability will go on that stack. In response, sacrifice it to the Dais. After the hunter dies, it's second ability goes on the stack. Since it's first ability has yet to resolve, nothing gets returned. Then it's first ability resolves exiling the creature forever. Do this as often as you need to until you're ready to sacrifice the Dais to get a massive card draw and win the game.

Posted By: SarpNasty (10/10/2011 7:16:26 AM)
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This will see play in every Human deck and every Geist of Saint Traft control deck. Also, works as a good Human to help support Angelic Overseer.
Posted By: AngelicOverseer (10/8/2011 9:01:55 PM)
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Essentially a new Champion creature, only cheaper. Three of these on top of one another can exile each other indefinitely, creating a perfect loop for Warstorm Surge or the Soul Sisters for arbitrary amounts of damage or life (or both).
Posted By: Lazyblazey (11/30/2011 11:03:16 AM)
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All you need is a sac engine, just sac him when his first ability goes into the stack, that way, ull trigger his second ability, which will resolve before the first, causing you to return nothing (since nothings been exiled). Then, once hes gone, the first one will resolve and u can exile something. Finish with some grave recursion (Oversold Cemetery, for instance) and ur good to go.
Posted By: ClericNacho (9/24/2011 7:05:27 PM)
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@ rinoh20

That doesn't make much sense, the only immunity you can give Sun Titan is if you exile it (and now you aren't using it) and should Fiend Hunter die, you can bring it back, return Fiend Hunter and then Exile Sun Titan again, so while Sun Titan isn't dead, its constantly exiled.

Actually I'm just gonna assume you didn't make any sense, or you forgot to name a card?
Posted By: ICEFANG13 (9/26/2011 6:40:53 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Respond to ETB trigger, play Momentary Blink: Exile 1 creature permanently and a second bonus one temporarily.
Posted By: boneclub (11/26/2011 12:24:44 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


After having the chance to play with this guy a few times, I can honestly say that he is an all-star in white weenie. He is more vulnerable than Journey to Nowhere, but you can't block 2/1s with Journey. He's extra fun if you have ways to recur him from your graveyard, like Sun Titan, as methodically picking apart your opponent's field position is a remarkably effective strategy.
Posted By: NoobOfLore (12/11/2011 2:23:58 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@SgtSwaggr

You can also use it defensively. Exile one of your own creatures and then proceed to Day or Wrath or what have you. Nuke the board, keep a creature, they cry. There's also the fact that it works similar to Faceless Butcher, in that if you can bounce/sac/remove him from the field before his first effect resolves, the creature remains exiled permanently.
Posted By: Zielheim (12/16/2011 9:24:16 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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