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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.026 / 5  (38 votes)
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This card did wonders at the Prerelease to keep those damn Aven Fleetwings off my Jace, Memory Adept. It's definitely not amazing, but it's a solid three star card in my mind.
Posted By: Hylebos (7/11/2011 11:56:52 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'm glad to see this Limited workhorse return in M12. Griffin Sentinel allows you to effectively hold off those various Grizzly Bears and Goblin Pikers that pop up early in the game while still pecking the opponent for some damage. It hits a nice sweet spot on the curve where it comes out early enough to deal a little bit of damage before the various five-mana flyers come down to block it, and it's the right size to be just enough of a thorn in an aggressive deck's side that they'll have to consider whether or not to spend removal or combat tricks to kill it. It also works great with buff effects, which have good synergy with the vigilance and the evasion, allowing it to consistently make use of pumping auras and equipment on both offense and defense. Additionally, because of its ability to ping the opponent every turn at a low cost, it interacts well with Bloodthirst.

It's a solid, reliable card that isn't flashy, but performs a useful functi... (see all)
Posted By: mutantman (7/13/2011 12:59:41 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card looks simply awesome for a Griffin tribal deck.
Posted By: RDorothy (7/13/2011 1:01:44 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Griffin tribal FTW!!!!!!!!!!!!!!!!!!!!!!!
Posted By: LordUrza (7/20/2011 11:38:23 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Flavour text is fitting, and the vigilance / flying combo is nice. Played it in sealed and it did it's job for {2}{W}, not much you can ask from a common...aside from better artwork.
Posted By: tcollins (7/11/2011 6:29:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Obvious great combo with Griffin Rider:
turn 2- Griffin Rider
turn 3- Bring out the griffin, pop him for 4 with the rider, and have the griffin to absorb damage the following turn. They'll probably use a kill spell on the rider, leaving the griffin able to block. If they choose the griffin, in a loose griffin tribal deck you'll probably have at least two available to you; just bring out another one the following turn. Rinse and repeat! :)
Posted By: HuntedWumpusMustDie (7/15/2011 5:05:43 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Compare to Courier Hawk. Those two abilities look serviceable, but at 1 power for three mana on a purely combative creature, it's a bit lacking IMO. 2.5/5
Posted By: oienarst (11/7/2011 7:55:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


THe only playable M12 griffin.
Posted By: Pathrazer (2/24/2013 6:24:21 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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