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Community Rating: 3.907 / 5  (108 votes)
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NOTE - Your exiled spells may be recoverable with Runic Repetition. Please consult your local Spell Recycling Engine Bureau for advice on which spells can be recycled.
Posted By: LordRandomness (10/1/2012 7:02:18 PM)
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Trust Izzet to make the batshit crazy one drop in the set.
Posted By: TheManakinTransfer (10/4/2012 3:57:57 AM)
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Oh, you wanna counter that spell, Great! *nom nom nom*
Posted By: TopHatMan2442 (9/1/2013 1:47:23 PM)
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Kinda cool with Dimir's cipher mechanic. Keeps him fed for free as long as he keeps swingin'.
Posted By: Raexs (12/1/2013 1:38:08 PM)
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>Trapez

You can't, because one spell leave the stack before the other is put into it, there is no spell that can be exiled from the loop that doesn't cause it to break. At most you only have 2 spells that can be exiled.
Posted By: non1337 (5/6/2013 12:15:05 AM)
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One of the neat utilities of this is to remove your spells from the stack, in case they end up countered or rendered useless. That way you at least get some benefit from everything you cast.
Posted By: Totema (9/25/2012 7:06:25 PM)
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Let me just say, I love this card. Especially in standard. I'm running 3x of him mainboard in my Grixis Control and he's a threat to any control deck. In the blink of an eye, he can turn into a very aggressive creature or an impressive blocker, only having to exile a flashbacked desperate ravings during an emergency to make him a 3/4. He's a solid one drop that blocks 1/1 creatures all day, can fight Garruk Relentless easily, and can turn countered instant/sorcery spells into fuel. Your opponent will Think Twice before countering your instants and sorceries. He's a very viable alternative to Delver. He may not have evasion, but he can definitely be a threat.
Posted By: zodiac22k (10/2/2012 8:07:06 AM)
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I can see this being used in Legacy burn sideboards, against countermagic. Playtesting will yeld results.

4/5
Posted By: Nikeyeia (9/26/2012 12:33:55 AM)
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I like how this takes away some of the disadvantage of getting your spells countered. Just get this bad boy out and every countered spell makes him bigger and bigger. Sure, he's weak to removal, but he's a solid one-drop.
Posted By: SirMalkin (9/25/2012 10:08:15 PM)
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Very interesting mechanics - nothing before has done anything remotely like this, I believe. Lots of crazy potential here.
Posted By: Radagast (10/5/2012 6:25:22 PM)
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