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Community Rating: 4.340 / 5  (47 votes)
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Probably the most useful of the pulses.
Posted By: Forgeling (8/25/2009 11:57:44 AM)
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too bad this one is a sorcery ...
Posted By: Tezz (1/24/2011 11:25:21 AM)
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It's like a different take on Call of the Herd.
Useful for that casual G/U control deck you've always wanted to build.
Posted By: Lord_of_Gelectrodes (8/6/2013 5:53:05 PM)
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Good against tribal decks !
Posted By: feliciano182 (2/16/2010 5:15:45 PM)
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Doubling Season you are mine . . .
Posted By: Ace8792 (2/18/2010 2:11:12 PM)
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A reusable 3/3 for 3 is great in my books. And creatures are also at sorcery speed, but they aren't reusable, even with a catch.
Posted By: Tynansdtm (3/25/2011 2:15:24 PM)
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As said before 3/3 for 3 mana is solid, especially if you can reuse it.

Keeper of the Beasts does something very similar:
She lets you produce a 2/2 beast if you tap him for Green as long as you control less creatures than your opponent.
Downside is you have to wait a turn and hope that she doesn't get destroyed, and her beasts are smaller. Upside is reusing her ability is very cheap and comes handy with a sac outlet (e.g. Ravenous Baloth) And she also has a solid 2/1 body for two mana.

In tribal decks they can both come in handy, e.g. for drawing cards with Wirewood Savage.
Pulse of the Tangle allows a broader use since the "Hill Giants" it makes will also trigger Garruk's Packleader.
Posted By: Mode (8/9/2011 11:36:34 PM)
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This cycle feels like it could have fit New Phyrexia with flavor for the Mirrans~ with the whole better when behind theme.
Posted By: Galgus (4/10/2012 9:32:03 PM)
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This is working beautiful. I ramp like crazy in a beast deck. The bigger more efficient beasts (like Leatherback) can hold the early game or draw removal. If I start getting swarmed I can usually drop 2-3 beasts in a turn without losing a card!

Staying in the game has never been so easy ;).
Posted By: blurrymadness (6/18/2012 11:20:13 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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