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x Remember, you can comment on every printing. If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.861 / 5  (436 votes)
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Remember all those Dark Ritual's I played? They're ba-aaack.
Posted By: Drewsel (6/7/2011 7:09:18 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Leave it to WoTC to make a spell that makes Black Lotus even more broken.

Another amusing observation: When this card was printed, Regrowth was restricted (and it stayed restricted until very very recently.) Yes, that's right, WotC looked a card that brought back one card from your graveyard, realized it was overpowered... and then made a card that could bring back every card from your graveyard for one mana more.
Posted By: Aquillion (5/3/2013 8:49:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


At the very worst, you can cast this to recur a kill spell you absolutely need. Most times, you can play this late game and recast a bunch of things your opponents thought they had dealt with. And at best, you've got a deck built to milk this nightmare for all it's worth, complete with infinite mana combos and whatnot.
This card is unbalanced and overpowered and can only be rated 5 stars.
Posted By: Trygon_Predator (5/13/2012 11:10:18 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@MagicCritic: Actually, ALL yawgmoth's cards are ridiculous. Bargain, Agenda, Will. It's all insanely broken.
Posted By: Lifegainwithbite (8/9/2013 2:03:42 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yawgmoth is probably the most powerful protagonist in MTG history. So no joke is one of his cards incredibly overpowered.
5/5
Posted By: MagicCritic (5/5/2013 1:06:45 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Some of you are missing the nail a little bit for the reason why this card is so strong. I mean, sure, being able to cast what you've already casted throughout the game is good and all, but what really makes the card broken beyond dreams is its combination with Dark Ritual, Demonic Tutor (+other similar cards), Black Lotus, Mind's Desire, and Tendrils of Agony, plus other supporting cards, to consistently win the game on turn 3 or sooner (with turn 1 wins being relatively common), even in the face of counterspells. Yawgmoth's Will can do a similar thing with High Tide, and works well with Oath of Druids decks, and also works as a support card in almost any Vintage deck.
Posted By: DeaTh-ShiNoBi (11/30/2013 1:27:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I honestly think this card is better than a couple power 9 cards. Seriously, Time Walk will get you another turn to win the game, Timetwister gets you a nice new hand (but it will obsolete any yawgwill you draw). This card wins the game on resolution every single time if you played it right. For 1 more mana.
Posted By: Lazrbeams (2/23/2014 9:30:44 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wins on resolution if you play it right.
Posted By: trooperofdoom (11/28/2009 2:25:15 PM)
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was comboed with Psychatog and oath of druids or necropotence. Was also comboed with many other now banned/restricted cards; games would consistently end turn 3 for those that were wondering.
Posted By: pixieCrack (6/10/2010 10:16:10 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ah, Urza's block.

Looking back it seems like R&D was on some serious drugs.
Posted By: faisjdas (1/18/2010 12:53:46 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


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Dies to Shaman's Trance.

(I know that that card won't actually be sufficient to stop a deck using Yawgwill)
Posted By: OlvynChuru (4/19/2014 3:59:30 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I honestly think this card is better than a couple power 9 cards. Seriously, Time Walk will get you another turn to win the game, Timetwister gets you a nice new hand (but it will obsolete any yawgwill you draw). This card wins the game on resolution every single time if you played it right. For 1 more mana.
Posted By: Lazrbeams (2/23/2014 9:30:44 AM)
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"I just know I left all those used scrolls in this pile of entrails! HRAAAAAAAAAAAAH!!!"
Posted By: Phelplan (2/20/2014 1:28:39 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Weak. With cards like Academy Ruins have the same effect and don't even exile the cards. Seriously. How would you like... (see all)
Posted By: Swag_Crow (1/15/2014 7:53:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Some say Yawgmoth's Will is the most powerful card ever printed in the entire history of Magic. That might be true, and there are some good arguments here in support of that statement. However, in my opinion the Black Lotus edges it out slightly. There is just nothing better to have in your opening hand than a Lotus, for the incredible acceleration it provides to your early game. I see lots of people claiming that Dark Ritual is the most "broken" card ever (hardly a credible statement), but if that's true, what does that say about Black Lotus? Oh, and it deserves to be mentioned that nothing powers up a Yawgmoth's Will better than, guess what? Yep. Everyone's favorite zero-cost artifact. Once again the lovely little flower proves its timeless worth.

I would say that Black Lotus is the best card you can have in the early game, and Yawgmoth's Will is the best thing you can get in the late game. Nothing beats a Yawgmoth's Will in your hand, when you've got powerful stuff in your graveyar... (see all)
Posted By: DrJack (12/4/2013 3:13:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Some of you are missing the nail a little bit for the reason why this card is so strong. I mean, sure, being able to cast what you've already casted throughout the game is good and all, but what really makes the card broken beyond dreams is its combination with Dark Ritual, Demonic Tutor (+other similar cards), Black Lotus, Mind's Desire, and Tendrils of Agony, plus other supporting cards, to consistently win the game on turn 3 or sooner (with turn 1 wins being relatively common), even in the face of counterspells. Yawgmoth's Will can do a similar thing with High Tide, and works well with Oath of Druids decks, and also works as a support card in almost any Vintage deck.
Posted By: DeaTh-ShiNoBi (11/30/2013 1:27:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ kronos1225: If you played standard in Innistrad, you must have seen Phyrexian cards. Yawgmoth is the original Father of Machines, the guy that started the race of mechanical zombies and enslaved multiple planes of existence (including Elspeth's home plane). It took a team of the most powerful planeswalkers to kill him, back when a single planeswalker was more powerful than the average pantheon of gods.
Posted By: JimmyNoobPlayer (9/9/2013 1:27:30 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@MagicCritic: Actually, ALL yawgmoth's cards are ridiculous. Bargain, Agenda, Will. It's all insanely broken.
Posted By: Lifegainwithbite (8/9/2013 2:03:42 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


i started playing on innistrad block.with all that undying and flashback i quickly understood that death and grave is far from gone.but the game used to have cards like this ...who is this yawgmoth anyway? all his cards are sick.
Posted By: kronos1225 (7/4/2013 1:02:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yawgmoth is probably the most powerful protagonist in MTG history. So no joke is one of his cards incredibly overpowered.
5/5
Posted By: MagicCritic (5/5/2013 1:06:45 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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