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Oracle is f***ing with me, since Oracle and the Official Comprehensive Rules describe Buyback and Flashback very differently, and they lead to different conclusions about their interaction.

Oracle wording for Flashback: You may cast this card from your graveyard for its flashback cost. Then exile it.
Oracle wording for Buyback X: You may pay an additional Variable Colorless as you cast this spell. If you do, put this card into your hand as it resolves.

OFFICIAL RULES FOR FLASHBACK: If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.
OFFICIAL RULES FOR BUYBACK: If the buyback cost was paid, put this spell into its owner‘s hand instead of into that player‘s graveyard as it resolves.

As far as I'm aware, if two or more replacement effects are trying to be applied to the same event, you get to choose the order in which they are applied.
So, if you choose to apply the Buyback replacement first (followed by the Flashback replacement), th... (see all)
Posted By: Ragamander (2/19/2012 5:11:23 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


People seem to be misunderstanding how versatile this card can be. Firstly, you can always cycle + madness for a cantrip shock, not terrible for 1RR. Plus, this card adapts to fit any situation you are in. You don't *have* to pay the buyback (as it is very expensive), but it's a great option if you have extra mana.
Besides, since when has each option of cards with many options been good? Almost all split cards have two sides that are worse than average: the point is that you get to choose what you want to fit the situation you are in, and that's what makes this card good.
Posted By: marmaris74 (4/8/2012 8:14:27 PM)
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My question is how do Flashback and Buyback fit together?
Posted By: DoragonShinzui (5/15/2012 8:03:37 AM)
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I just love the versatility.
Posted By: Axelle (2/22/2012 11:17:28 AM)
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Shouldve been an interrupt.
Posted By: patronofthesound (7/16/2013 1:11:31 AM)
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A lone tear of nostalgia runs down my cheek....
Posted By: Kirbster (12/16/2011 1:52:48 PM)
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i like how the madness and cycle abilities make it pointless to hard cast it
Posted By: mdakw576 (1/1/2010 8:04:51 PM)
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Don't play this normally. Instead, cycle it, then play it for its madness cost.
Posted By: itsmeyouidiot (6/29/2009 2:01:15 PM)
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{7}{R}{R}{R}{R} to deal 2 damage, draw a card, and put a 1/1 goblin token into the battlefield... hmm...

Let's see what a card that did each would be worth...

2 damage is Shock, so {R}.
1/1 Goblin token would probably be {R} and a cantrip.
Recurring would be maybe {2}{R}.

So looks like, as a bunch of cards, you'd pay {2}{R}{R}{R}. However, the card has kicker as flexibility, so that's +{1}, Flashback, so that's +{1}, and Madness, so +{1}{R}...

Sooo.... {5}{R}{R}{R}{R}... The extra 2 is worth it just for kicks, I guess.
Posted By: NARFNra (12/24/2010 12:40:21 PM)
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There is a card like that, It's called Ichor Slick. It's from Future Sight and is in the Suspended Sentence theme deck
Posted By: Tacotaco (6/12/2009 4:11:12 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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