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I gave it a .5/5 for balancing and development. Poorly designed card that warped the shit of the format it was in. Is it powerful? You bet! But does that make it well designed? No.
Lol at the hate ratings. Guess what guys, he was banned and wizards hates banning cards. They would rather do a good job the first time then ban something after its launched. He was a mistake, each of his abilities are incredibly strong and he can win the game on his own.
Posted By:
TheWrathofShane
(5/20/2013 8:40:12 PM)
If you get him out, you have probably won the game. Even if they then kill it, you've just gained an insane amount of card advantage.
Posted By:
Lifegainwithbite
(5/16/2013 12:52:35 PM)
@timmyforever what do you want in a card? no one worships blue. It's actually not that overrated. Granted, not a lot play it due to its price, but 0 for that one card is drawing three cards and putting back cards you aren't losing. That +1 ability makes you able to send a potentially game-ending move of your opponent's to the bottom of their library. His -1 allows you to send a transformed or dark-ritualed card back to their hand, where it will have to be played again and they have to start over, even if it doesn't get discarded by duress or something. Finally, his -13 makes you capable of ruining an opponent's deck. They're holding out for a card that will let them win? Nope, they can't do that. And if they have no hand, well, you end your turn and they lose, unless they have a Laboratory Maniac out. Also, is it your sworn duty to rate every good card in Magic 0.5/5? It seems to me like your idea of a real card is a Jack of Spades.
@timmyforever's more recent edit involving Yawgmoth's... (see all)
Posted By:
atemu1234
(5/14/2013 3:24:06 PM)
It's all the cash you spend that gives him all that power.
Posted By:
snickerpuss
(5/13/2013 6:23:07 PM)
Only until it was too late did Wizards of the Coast fully realize the abomination they had created. When they swung their mighty Banhammer of the DCI at cursed Jace, he just laughed and returned them to their owner's hand.
(Got the idea from ThinkOriginal )
Posted By:
ekann123
(5/10/2013 3:11:09 PM)
The one thing I can't take is exiling
Posted By:
Westertin
(5/6/2013 2:34:42 PM)
Going to be truthful here, even if I can't afford this card. ;(, it is VERY overpowered. Without the ult, it is still an incredibly powerful and versatile planeswalker. So broken. Jason, I think you were high when you made him.
Jace Beleren - 2.5/5
Jace, Memory Adept - 4/5
Jace, the Mind Sculptor - 5.5/5
Posted By:
MagicCritic
(5/5/2013 11:44:25 AM)
I think whoever designed this card didn't realize how INCREDIBLY powerful Brainstorm is when it doesn't cost a card out of your hand. Jayemdae Tome costs 4 to cast and 4 per turn to draw you one extra card, Jace gives you a BETTER effect then drawing an extra card every turn for 0. The bouncing of creatures, fatesealing and ability to win the game all by his damn self if he feels like it are just ridiculous gravy.
Posted By:
EGarrett01
(5/4/2013 2:49:53 PM)
I could pay for tuition for a semester of college OR I could buy a playset of this card. Hmmm...
Posted By:
ojchahine6
(5/3/2013 9:41:17 PM)
Ratings on Gatherer are not just about power; they're how much people like or dislike the card, too. Isochron Scepter ranks so highly not just because it's so powerful, but because it's so much fun.
Jace is powerful, but not really fun. There's no clever combo with him, nor does he generally lead to interesting, memorable games -- I mean, it's fun to win, I guess, but even using him rapidly becomes boring, since he sucks all the randomness out of the game once he comes out, too.
He was a bad card that should never have seen print. Not because he's overpowered, but because he's overpowered in such a boring way. He doesn't deserve more than a 4.0. Sure he wins games; so does kicking over the table.
Posted By:
Aquillion
(5/1/2013 10:19:48 PM)