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Community Rating: 3.877 / 5  (53 votes)
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Don't put him in a thallid deck, you will just get wrathed. Put him in a slow deck as a decoy, they will waste there point removal early because they don't want it to stay around too long, once you have worn there defenses down, then play one threat and wait for a wrath affect, than play another. That is called skill, strategy.

Or just keep making your casual creature decks, what do I care.
Posted By: Tommy9898 (2/22/2010 8:09:28 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Ding Your Comment Is As Long As This Dudes Text
Posted By: MasterOfEtherium (12/27/2010 12:04:25 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


All of my friends, and my brother, that know my Sap ramp deck groan when I bring this guy out. XD It's so awesome. I usually count up the total toughness of my opponent's creatures, then pick up that many Saprolings and say: "Get rid of your creatures."
Posted By: MithosFall (9/16/2011 4:52:00 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Tommy9898
Because its SUCH a good strategy to put a card in a deck that it doesn't fit in, purely as a decoy, and keep yourself from playing better cards that fit the deck's purpose so much better, and rely on your opponents Wraths (and your ability to predict them) rather than using it in a deck that it fits perfectly in, and is arguably on of the best cards that deck, instead of either A) using that space for a work-around card (instead of throwing this in "as a decoy" or B) Put him in the deck he belongs in, and figure out a different work around for Wraths.


Side-note: It is a little off color, but Terra Eternal and Life and Limb work together very well to keep your Saprolings alive...
Posted By: phyrexiantrygon (6/17/2012 9:35:57 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Fungus decks are quite vulnerable to evasive creatures without this guy. He is pretty much a necessity if you want to stay in the game.
Posted By: Totema (9/25/2012 1:48:00 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Game result question: This states target creature gets -1/-1 until end of turn. As a state based effect a +1/+1 counter is removed if negated by a -1/-1 counter. Will this help to lower an opposing creature with multi +1/+1 counters on it? I've always thought nay because it's not a counter placement, but they (surprisingly, my opponent) said it works the same way.
Posted By: applecorn (11/29/2012 6:18:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


It's amazing how powerful this creature is. In my dedicated fungus deck these are the true workhorses. Get out loads of saps and this guy *begs* for removal. Use Germinator to pump him up to board wipe effects and help finishers get through, use fecundity to keep the card advantage on your side, use utopia Mycon to deal with mana screw..

It works great and even wtih Mycoloth in there it's *maybe* a $10 deck. Amazing control potential and this guy is an excellent way to deal with token hosers such as Blood Seeker or Soul Warden.

Don't forget your proliferate :D
Posted By: blurrymadness (2/28/2013 1:43:27 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Stealth Dragon's Herald/Hellkite Overlord enabler?
Posted By: HuntingDrake (5/8/2013 2:31:58 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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