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Community Rating: 3.847 / 5  (111 votes)
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This is actually really good and a very pratical card, you could potentially get it out and onto a creature by turn 2, and if your playing with a lot of land fall then its no question. Attach to geopede, attack, find a land, geopede suddenly gets another benefit from both the land you played and the one you just got from your scope making your plated geopede a 5/5 with haste on turn 2 or 3. Nice! Attaching it to a card that already land tutors for you wouldn't hurt either come to think of it, or plays additional land (mul daya, sakura tribe scout, coiling oracle etc). Another great thing about the scope is it makes you not draw land, so you get your land with the scope and don't waste draws getting only more land to play, while being able to play that land right when you need it. I believe people call this deck thinning but in this case its more like it thins as you go. Imagine if your 1 explorer scope puts all your lands into play for the rest of the game, and you get your spell... (see all)
Posted By: Donovan_Fabian (9/28/2009 6:24:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


reminds me of a reverse goblin guide
Posted By: mdakw576 (1/27/2010 12:21:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A great card, and absolutely nothing wrong with it. The problem is finding room in a lot of convention decks for it.

Having said that, not only is it great, but it's a lot of fun too. I remember playing Planechase with it before and getting Goldmeadow (has a landfall ability that gives you three 0/1 goats, and a chaos which gives you another 0/1 goat), and then using goats for the next few turns with the scope equipped because my opponents had some pretty nasty defenses set up, but I still wanted the 'free' land. ^^ On that note, it could work well with Goblin Assault seeing as it makes a goblin every turn which is forced to attack, though it does mean you're going to have to pay 1 mana a turn (in most cases) to see if you can get a free land.
Posted By: JaxsonBateman (11/2/2009 4:21:32 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Great card. Keeps you from topdecking land, helps accel your deck, and you can landfall an extra time. In the rare cases where you topdeck 3 lands in a row, you will trigger a landfall on your first turn when you attack. Next turn, you will draw a land, then landfall another time when you attack. Turn a triple land topdeck into a huge attack.
Posted By: Xelopheris (11/8/2009 7:50:29 AM)
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Add the ability to Memnite, all for 2 cmc. Kinda sick since it doesn't have the clause: attacks and isn't blocked, added. I'd have made this uncommon personally, but it's cool.
Posted By: Mike-C (12/19/2011 3:20:38 AM)
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@ Vulpixy: First, the ability triggers before blockers are declared or damage is dealt, so Strata Scythe would count the newly added land.

Secondly, attacking with two of these causes two abilities to trigger. You look at the top card of your library and you may put it into play if it's a land - then do it again. You can cast spells and activate abilities in between the two instances of the ability.
Posted By: Chamale (2/16/2012 9:50:37 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Ligerman30
While I question the efficiency of tutoring anything with Stoneforge Mystic that is not Batterskull, Umezawa's Jitte, Skullclamp, Lightning Greaves, or Swords of X+Y, this is still a solid card in any EDH deck that is not green. Even then it is a "meh" card.

Low CMC, low equip cost, mana acceleration, topdeck control.
Solid 4/5
Posted By: strider24seven (4/16/2014 9:53:32 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Insane in MoJhoSto, or Freeform Vanguard on MTGO with Momir Vig, Simic Visionary, Jhoira of the Ghitu and Stonehewer Giant as your vanguards.

Momir randomly gives you a creature with CMC X, where X is how much mana you pay. Stonehewer automatically attaches a random equipment with CMC X or less to that creature. So it's possible to get this equipment out on turn one. If you do, you will most likely win, as every card in your library is basic land.

Last time I got this card, it was attached to a creature with haste. So by turn 3, playing one land per turn, and getting one per turn with this card, I was able to get X=6. I think I got one of the Invasion dragons. Needless to say, that was an easy victory
Posted By: SirZapdos (3/14/2012 9:18:09 AM)
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this is an EXCELLENT mana ramp. great in most decks, godly in green decks. just make sure you have multiple copies.
Posted By: Pigfish99 (5/9/2012 5:37:29 PM)
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I love that idea dark_hero.
Posted By: sincleanser (8/12/2011 8:36:51 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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