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Look, you NEED to do math with this guy. Rite of Replication is likely the best way to go, and you should always target one of the TOKENS with it. Watch.

1 Precursor, 2 Tokens. Targetting the token with a kicked Rite gives this:
6 Precursors, 12 Tokens (and 10 more tokens from the new Precursors). This is the 28 people mention. Let's go further with another kicked Rite on the Token:
6 Precursors, each copied into 5, and each has 6 instances of "copied" on them. This means that the total number of Precursors GAINED is 180, or (6^2)(5). Then, you add the original 6 to there, and you have 186 Precursors. I'm ignoring the Token count at this point. Just assume that it's already massive. A third kicked Rite:
(186^2)(5) + 186 = new Precursor count. This is equal to no less than 173166 Precursors. Fourth kicked Rite:
149,932,490,946 Precursor Golem cards on your field total. NOW you cast a single instance of Distortion Strike. This is the equivalent ... (see all)
Posted By: mrhardy12 (6/12/2011 6:12:54 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


For Soul's Fire I'm not sure if the stipulation on targeting extends to ANY other targets or just other GOLEMS being targeted, because it was one of my first ideas (I do like the idea of Distortion Strike with Tainted Strike too) and I looked it up in the Scars FAQ when they first put it up. BTW make sure if you use Mirrorweave on it, that you target another Golem first and put the copy targeting the Precursor on top of the stack so that it resolves first. The rest of the copies and the original Mirrorweave won't do anything after that because everything will already be Precursors.
Posted By: venerableloki (9/27/2010 1:26:29 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Kick Rite of Replication for 25 golems, attack, cast Might of the Masses and deal you 775 damage? Sounds good to me.
Posted By: DonRoyale (9/24/2010 12:13:07 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Withstand Death will save each of your golem copies. Also, saying "something dies to removal" is a bad argument. EVERYTHING dies to removal. Plan on abusing this guy with Shape Anew
Posted By: sungkwon (10/3/2010 12:52:05 PM)
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Distortion Strike seems like a good idea. Prototype Portal seems like a hilarious idea.
Posted By: MrBarrelRoll (9/23/2010 5:36:31 PM)
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Lots of possibilities. Vines of Vastwood or Tainted Strike are simple and brutal. Should be game over.

I don't think Searing Blaze would be a liability, because it targets a player in addition to a 'single golem'. Definitely need a ruling on that. "Single golem and no other targets", or "Single golem and no other golems"?
Posted By: Minus_Prime (9/24/2010 11:42:30 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


does its ability extend to
1. all creatures of subtype naming golem
2. the tokens created
or
3. the precusor golem and the tokens
i'd imagine itd be 1. right?
Posted By: jamiepm (9/24/2010 11:58:56 PM)
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I can't tell if the double-edge sword effect is worth it. At least finally we have some Golem tribal cards.
Posted By: Chrome_Coyote (9/24/2010 3:21:58 PM)
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I wanna cast mirrorweave on it just to confuse the crap out someone.
Posted By: channelblaze (10/2/2010 11:02:44 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Venser's +2 ability... hehehe
Posted By: atemu1234 (1/24/2013 9:51:19 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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