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Community Rating: 3.900 / 5  (70 votes)
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This is by far the best guildmage in the block. For 5 mana (not including the land you animate), you can get a 4/4 out and swing with it the turn this comes into play. And compare its first ability to New Prahv's, who can only give ONE creature flying at the same cost. This card is just amazing, especially in decks with sitting mana like Gruul.
Posted By: iFailed (2/11/2013 3:32:51 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


So what color is the resulting Elemental? My though would be red and green, but it has been argued that it is colorless.
Posted By: flounder0 (2/12/2013 1:19:59 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


His excellent abilities are definitely calling back to an old favorite of the Clans: the Gruul War Plow.
Posted By: TheWallinator74 (2/27/2013 2:48:52 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Pirate Guildmage is amazing, but I'm still wondering about his second effect.

Not because that effect is "bad" or "only okay," though; being able to get a 3cmc 4/4 that can't be hit most of the time is freaking amazing.

No, what's bothering me about it is that the land becomes a "4/4 Elemental," not a "4/4 red and green Elemental." You're paying two colors to make a land into a colorless creature...
Posted By: Diachronos (3/5/2013 1:14:02 PM)
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Great first plus stackable second ability makes this standard playable
Posted By: patronofthesound (5/18/2013 10:50:08 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Probably the only playable guildmage. I couldn't believe it was that good until I played it myself. Early game trample for just 2 is ridiculous in Gruul: it is their flavourful way of evasion. Late game, getting Hill Giants out of your lands is awesome for your alpha strike. Don't have Bloodrush targets? Guildmage to the rescue. Not to mention, it fits right on the curve as a good old Grizzly Bears; even better when preceded by Burning Tree Emissary.

Amazing Card. 5/5
Posted By: Sonserf369 (5/19/2013 4:24:56 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I do like the idea of animating Ghost Quarter to block then saccing it to destroy a land before damage is dealt. Also, can you use his 2nd ability twice on the same land to save it from damage?
Posted By: TowerDefender (5/25/2013 12:06:39 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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