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Emrakul, the Aeons Torn
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Community Rating: 4.399 / 5  (608 votes)
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hahaha, I love how such a big thing can be completely dominated by a simple Vampire Nighthawk
Posted By: Ninjazilla (6/1/2011 9:28:03 PM)
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Ok peeps, I have a question. I'm trying to play, COMMANDER. I was wondering, Are there enough cards to make a deck with him? Is it possible?
Posted By: Kidromeo (6/19/2011 9:44:55 PM)
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@Lollercoaster
Indeed, Emrakul "dies" from Journey to Nowhere; however, not before giving you a second turn and taking 6 permanents down with him (likely 7, as something is probably going to have to chump block him; I don't know of all too many cards that have 16 toughness).
Posted By: DeaTh-ShiNoBi (7/10/2011 11:55:42 PM)
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You can counter this and prevent the graveyard effect by using a Time Stop, as this causes Emrakul to be exiled instead of going to the graveyard.
Posted By: Concerned_Bystander (10/4/2011 3:31:26 AM)
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WHY SO SERIOUSSSSSSSSS
Posted By: dontmess17 (10/12/2011 10:42:18 PM)
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First you Journey to nowhere him and in respone you Naturalize your Journey so it will be exiled forever.
Posted By: D3nt3 (10/16/2011 8:39:30 PM)
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Lightning greaves makes him great after a channel.
Posted By: Nevermoore (5/21/2012 6:32:43 AM)
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Here's a weird thought.

When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

It does not specifically state that Emrakul goes with it.

SO apparently, other than exiling it, one way to make sure this damn thing stays dead is to stick it in the graveyard of someone other than its owner.
Posted By: ignatius2722 (7/16/2012 3:24:54 AM)
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Anybody else just start thinking of some convoluted plot to kill him? Humility and a Lightning Bolt.
Posted By: atemu1234 (7/17/2012 10:15:15 AM)
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I just love the despair in my friends' faces when I play this. In multi-player though... everyone would be just "Screw it all, everyone kill Emrakul Boy".
I would rate this a 4.5/5 because everyone hates you when you play it, but a solid 5/5 because I know everyone hates it because they know I could have a chance of winning.
Posted By: nelsonngyn0 (11/24/2012 10:52:16 AM)
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@Pongdok

"You should probably already have won by the time you get to 15 mana"

Not necessarily. If you have 15 mana, yes, you will be able to play probably any card in your deck, but that doesn't mean that you have enough cards to cast with all that mana. Emrakul is not win-more. Just because you have 15 mana doesn't mean that you are winning. After all, what if your opponent has 15 mana as well? Also, about the Fireball thing, Fireball can only be used in red decks, while Emrakul can be used in any color deck.
Posted By: OlvynChuru (4/24/2014 3:40:31 AM)
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Since creatures' abilities don't count as spells, you can use Dark Imposter's ability, with possible mana ramp to get your mana by the time they get their Emrakul, (given that you kept the mana open), to exile Emrakul and gain his activated abilities. Or you can use Olivia Voldaren and kill your opponent with their own creature. Either are really fun to do.
Posted By: Bacon_Businessman (4/23/2014 6:39:44 PM)
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CAN PEOPLE PLEASE REMEMBER THAT HE'S GOT PROTECTION FROM COLORED SPELLS?
It makes me want to vomit whenever I see someone talking about targeting Emrakul with something that can't target him because it's colored.
Posted By: SirLibraryEater (4/15/2014 4:40:42 PM)
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-_-
Posted By: Beisman01 (4/14/2014 7:57:35 PM)
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Emrakul should never have been printed, and not for why you think.

The problem with Emrakul is that it is so impossibly good, difficult to remove, and essentially ends the game after her first attack EVEN IF the opponent doesn't actually lose, that it supplants every other fatty creature a deck would ever want to cheat into play. Or hardcast, for what that's worth.
(Side note: The Flavor Guide says Emrakul has a female personality/character to her. Look it up, apparently the Eldrazi have gender identity)

Just think, even Worldspine Wurm isn't as good with Sneak Attack or Through the Breach even though it hits for just as much and then makes THREE 5/5s with trample when it dies (which Sneak Attack and Through the Breach can make use of). Griselbrand sees some play in decks with Show and Tell along with Sneak Attack, but that's more because he can draw SEVEN car... (see all)
Posted By: Pick15 (4/8/2014 11:52:05 AM)
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I don't really think it's THAT game changing for competitive play. With 15 mana, you can slam someone with an Urza's Rage or other huge burn spell to get near victory, and as for cheating him in, there's always going to be some ridiculous monster you can do that with, such as Progenitus or Blightsteel Colossus. All Emrakul is to me is just another way of doing things that have existed for a long time.
Posted By: JoeNitrate (4/6/2014 10:51:36 AM)
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Pitspawn+Viridian Longbow= really big middle finger.
Or does an ability count as a spell?
Posted By: SteelLotus (4/1/2014 9:47:39 PM)
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Hmmm... To troll, or not to troll. Can't say I like it, can't say I hate it. Kind of interesting that someone had the impression that the prospect of an additional turn would make people less likely to cheat him/her(?) into play. Haven't faced it and wouldn't want to. You should probably already have won by the time you get to 15 mana, so apart from using some manner of shortcut, Emrakul feels utterly pointless. "Ha! Look how much I'm winning now!" If you're some kind of tentacle aficionado, or maybe a Pastafarian, and this card gets you off, go for it, I guess. There is way more interesting stuff you can do with that much mana, and if you just wanted to win at that point, a big fireball does the trick without frightening any Japanese school girls. "Well, couldn't my X burn spell be countered?", you might ask. Yes. Don't be so ana l-retentive. It's a multi-player game. You're supposed to interact with other 'walkers. Cards that effectively win right then by themselves are dull. 3/5 My ... (see all)
Posted By: Pongdok (3/23/2014 6:24:05 PM)
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When I first got into Magic I thought the Eldrazi were a pretty interesting concept. Anything based off of Lovecraft's stories must be damn cool. Not much of a win condition, but something that's a nice game finisher once you scrape up 10-15 mana.

But then people started to actually blow 40-50 bucks on these and stick them in decks that cheated them out - Quicksilver Amulet being a fan favorite. A turn 4 Emrakul is not a fun thing to deal with, even without the extra turn. Odds are you'll only have 4 lands and maybe 2-3 creatures, if that, to annihilate. He and the rest of the Eldrazi are just stupidly powerful with no drawbacks besides their high mana cost.

That being said there are still plenty of methods to get rid of him - naturally any sort of artifacts (Executioner's Capsule being my favorite) or world spells (Merciless Eviction, Worldfire, Apocalypse, Damnation/... (see all)
Posted By: OnyxSturm (3/20/2014 2:38:28 PM)
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As if we couldn't figure it out for ourselves, one of the syllables in his name is widely pronounced "cool."
Posted By: j_mindfingerpainter (3/8/2014 11:22:28 PM)
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