That art...it disturbs me. But hey, this isn't a bad thing to feed tokens to.
Posted By:
SyntheticDreamer
(4/23/2013 8:46:00 PM)
@The_Evictee
It's what you get when Catholism makes love with the Aztec religion then has a baby that is put into the gaurdianship of the Russian Mafia!
Posted By:
Coolclaytony
(5/25/2013 10:27:05 PM)
What kind of sick religion is Orzhov anyway?
Posted By:
The_Evictee
(4/24/2013 4:13:21 AM)
Love this card, one of a few I'm really excited for in DGM. He'll fit right in with a sac deck I run built of Reassembling Skeleton and Unruly mob. Pretty grim art though.
Posted By:
Ruaranicus
(4/29/2013 3:50:22 PM)
@ Purple: when he sacrifices himself, your other creatures get +1/+1 until end of turn.
The ability of the guy is great. Attack with five 1/1 tokens, have three of them blocked, sacrifice them, turn the other two into 4/4 guys each, and deal 8 damage. More than if none would have been blocked.
However, the 3/3 body for five mana in two colors is just horrible. It should be 4/4, or be able to create tokens, regenerate, have death touch, lifelink, fear or whatever.
Posted By:
majinara
(5/1/2013 10:18:53 AM)
He's got the Pit of Carkoon in his stomach! That's just epic...
Posted By:
Opeth2010
(5/4/2013 8:39:58 AM)
It would take at least the efficiency of a conveyor belt to make this card constructed-playable.
Posted By:
SpaceMagic
(5/5/2013 7:18:35 PM)
Free sac engine is free.
Posted By:
Totema
(5/8/2013 9:13:25 AM)
A solid 4.0/5. Such anthem effects can really make a difference in a variety Orzhov decks, usually filled with rather meek creatures in terms of P/T. I used one in my FNM deck last Friday, and it didn't disappoint me. It affects the game from the moment it hits the board, either allowing to deliver the finishing damage with your Spirit tokens, or helps protecting your creatures from some mass destruction effects (such as Golgari Charm, to which Orzhov decks can be quite vulnerable).
Posted By:
marek_m
(5/13/2013 3:15:57 AM)