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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.263 / 5  (188 votes)
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did someone just play an eldrazi con***ion?
Posted By: Azrael1911 (5/2/2011 9:23:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


If this card isn't a 5/5 in standard, NOTHING is!!!
Posted By: guardianbeastbreeder (5/22/2011 3:40:18 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card has quite a bit of potential. Like many have already said, it eats lightning bolts, pings, threatening abilities and annoying spot removal. But this card will really shine when people start to analyze its fun and long-term tactical applications. Indestructibility is an obvious choice, and shroud might have the ability of creating an illegal target for everything you don't agree with (I have no clue if this is a viable option). Slap a Leyline of Anticipation on the field at the beginning of the game and you have a turn-two creature-redirect, great for grabbing those pesky enemy auras you really want!

The art is very powerful. Just from the amazing imagery, I can imagine an equally powerful sound emanating from the horror; something similar to the HYPNOTOAD (Futurama reference) or a Slave I Sonic Mine Explosion (Star Wars reference). The vivid light creates a wonderfully dynamic composition and a sinister silhouette. Chippy has creat... (see all)
Posted By: FelixCarter (5/2/2011 1:13:52 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Very good card. It's good in Spinter Exarch and Kiln fiend combo for protecting their bomb. It also hoses those two decks, infect-pump and shape anew/polymorph.

That's before you factor in combos with Livewire Lash or darksteel plate.
Posted By: Studoku (5/6/2011 4:47:15 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I wish this had defender so it could interact better with Overgrown Battlement. Great card to protect your combo though. Doesn't stop Go for the Throat sadly. Also it's kind of ironic how this thing stops the Twin Exarch combo, but will likely be used by it.
Posted By: blink182zombies (5/13/2011 6:17:40 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card will see constructed play , even mainboard. Its stops splinter twin combo , infect pump, nearly all burn and is a wall. and it will do all this for free while being a wall. My faverite card of the set.
Posted By: Mindbend (4/29/2011 5:17:04 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ok so just to clarify and with no run-around/in complete lamans terms, because this card is so awfully vague... this is what this card can do.

1) it CAN take any instant or sorcery that would normally target a creature as long as it's legal to normally target the spellskite in the first place. (i.e. go for the throat can not target artifacts so you can NOT change the target from your grand architect to your spellskite)
2) You may also redirect if the spell/ability says target permanent, as permanent is also a very broad term.
3) it CAN take a legal rebounded spell as it is technically cast again and goes on the stack, so you can take those distortion strikes and staggershocks as they rebound from exile.
4) things it can NOT alter or change are listed as follows: Counterspells, Target players spells/abilities, global spells/abilities, draw card spells/abilities, target graveyard spells/abilities, target non-artifact spells/abilities, target land things, target enchantment things, tar... (see all)
Posted By: Vakyoom (6/9/2011 1:09:52 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


soooooo annoying.
Posted By: rinoh20 (6/6/2011 8:31:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Forget Melira, this card completely ruins the infect + pump strategy.
Posted By: Gabriel422 (4/28/2011 10:38:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card, Phyrexian Metamorph and Dismember are probably the three strongest contenders for best card in this set. The prevalence of this card will really see to hold a lot of other decks in check - particularly great is getting out TWO of these guys - because the odds that someone will be able to remove both of them in order to get something off on them is very slim - unless they're using a board wipe. And, honestly, forcing your opponent to use a board wipe on creatures that aren't actually threatening them is very strong itself - and is more or less the point of Spellskite anyways.
Posted By: Mavlis (5/26/2011 7:05:05 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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You cat this spell, I KILL you with my Mindslaver!
Posted By: JuzamDjimmy (5/18/2011 10:32:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I severely underestimated this card. its really amazing. probably my favorite card in the set.
Posted By: krauser-gogetthegirl (5/16/2011 5:30:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I wish this had defender so it could interact better with Overgrown Battlement. Great card to protect your combo though. Doesn't stop Go for the Throat sadly. Also it's kind of ironic how this thing stops the Twin Exarch combo, but will likely be used by it.
Posted By: blink182zombies (5/13/2011 6:17:40 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


So if I have a Livewire Lash equiped, and play a giant growth, can I trigger him multiple times to trigger the lash over and over?
Posted By: UlyVanHammer (5/12/2011 1:52:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hate targeted artifact destruction? Pair this with Asceticism.
Posted By: Splizer (5/10/2011 2:47:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I don't suppose I could use it to redirect a counterspell, forcing the spell to fizzle without a legal target?
Posted By: mikekuczyns (5/10/2011 10:12:44 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yeah, that was disheartening for sure about the whole equipment thing. That kinda made me see this as wasted potential which is absurd because by itself it's a control card for any color and has pretty good defense for a 2 drop. It still is a solid card though and it is better planes walker hate than that hex parasite in my opinion. It will see play with Phyrexian Revoker, riddlesmith, and bonehoard in my newer artifact deck.

@HairlessThoctar Yeah, I know what you mean about that. Basically though it allows you to play targeted removal counterspells and forces the opponent to deal with this before a threat so its good for that ability alone but the added defense of 4 makes it a higher priority good. In summary it's a great stall card that doubles as protection for your win conditions. Not obviously overpowered or broken like jace, the mindsculptor, batterskull/autocard... (see all)
Posted By: saphireblade (5/10/2011 3:12:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why is it better than Flagbearer? Simple. The ability is optional.
Posted By: blindthrall (5/10/2011 12:03:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I want to play this while my opponent has a Tezz 2.0.

And I want my opponent to forget it's on the field when he uses Tezz's -1.
Posted By: SereneChaos (5/9/2011 6:16:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


wall of tanglecord is better it can block obliterator and is alot better against caw-go
Posted By: aba1 (5/8/2011 7:12:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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