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Community Rating: 3.801 / 5  (146 votes)
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Good card, offers an extra draw like Elvish Visionary and an extra land like Oracle of Mul Dya.

I run it in my Green-White Ally deck and I would never cut it. It works out great each time I play it, especially when it allows me to activate Stirring Wildwood on turn 3.
Posted By: HERET1C (3/7/2010 11:01:52 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Awesome, it gives the same card advantage as Ramant Growth (2 cards from and + draw vs 1 card from hand) but it comes into play untapped and you can use it to thin throgh your deck (basically cycling 1G), use with cards like Harmonize (to fill your hand for more land drops) or Oracle of Mul-Daya (for when you get 3 lands in a row) for more effect. Replaces itself when played with Lotus Cobra.
Posted By: Kurraga (4/28/2010 4:36:36 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Excellent artwork and very handy effect as well. Excellent in my landfall deck.
Posted By: Amnatto (5/17/2010 10:44:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


IMHO this card is good only as long as you have another land to play next turn. That means having 4 lands available by the time you've picked up 10 cards(that includes the seven to start with). For a deck with no fewer than 24 lands I'd say. I love having as little land as possible so not for me. I like the nest invader.
Posted By: MDStrawHat (7/27/2010 11:25:23 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I haven't played this card, yet, but it seems that it would have a welcome place in a deck with solid draw ability - like with blue or with Harmonize.

I agree with non1337 ("It is a useful card in almost any situation if you think about it. At worst, it cycles for 1Green. Because of this it won't be a dead card late game unlike most mana accelerators.") and with mdakw576 ("The cantrip seals it.").
Posted By: humor_love (8/4/2011 9:38:55 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is one of those cards you're sad to see leave the Standard scene, that wasn't explosively powerful.
While Rampant Growth is guarunteed land, the card draw and ability to play an untapped land was just so efficient and fun.
(If you've played DotP2012, then you know how great this card can be.)
Posted By: infernox10 (10/28/2011 7:43:42 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Will always be a good card, even in Kiora's DoTP Deck...heck, in there it's essentially a Green Time Walk!
Posted By: MagnaLynx21 (1/12/2012 8:03:14 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's better than Rampant Growth. This lets you play any kind of land while Rampant Growth can only fetch basic lands. I use this to play an extra Cloudpost in my eldrazi deck. Remember most of the serious deck nowaday use few basic and would rather play an extra fetch to search for a dual land than to play an extra basic.
Posted By: marcotf10 (5/24/2012 12:55:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Please reprint this soon! I want, like, 12 more copies! This is a card you need to play to appreciate.
Posted By: ZEvilMustache (7/4/2012 5:35:43 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This world is yours, for you to explore...
Posted By: Axelle (8/22/2012 8:35:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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