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If you're using mox's, I'd say Lotus, Ruby, Emerald, Play a Plains

Lotus for 3 green
2 Green on channel
1 green, 1 white, 13 life on Dawnglow infusion (7 life remaining means they can't double bolt you)
--the above gains you a net 13 life
spend 26 life on banefire
Posted By: blurrymadness (9/18/2010 11:26:20 AM)
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Paly forest, Exile Elvish Spirit Guide for G, Channel, pay 15 to play Emrakul, the Aeons Torn can't be Force of Willed or Mindbreak Trap'd (only 2 spells) throw in a haste equipment (Lightning Greaves would do) and attack for 30 life, 12 Permanents ftw.

of cource, any annihilator dude would pretty much secure your victory, but this is a guarantee, for 5 cards (3 of which have plenty of viable subtites).

At any rate, it's a whole lot better than mana souceses+banefire combo.

Playing against this card, use Simian Spirit Guide + Lightning Bolt as soon as they hit 3 life.
Posted By: Kurraga (4/24/2010 10:39:11 PM)
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turn 2 emrakuls take the fun out of casual
Posted By: Fordin (4/26/2010 10:43:34 AM)
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siphon your opponent's deck with psychic drain! :-)
Posted By: bagilis (8/31/2010 4:10:35 AM)
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i remember the tinder wall + channel + fireball when there was still type 1....
Posted By: Jiggsvelasco (9/5/2010 8:32:39 PM)
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@superbloop: The same fool who green-lit Skullclamp, Mana Drain, and Aether Vial at uncommon.
Posted By: ClockworkSwordfish (10/31/2010 6:32:25 PM)
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@Doc_han, nice combo, but if someone would cancel exsanguinate you'd feel pretty screwed... ;)
Posted By: fanofmagic (5/29/2011 11:33:20 AM)
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this card is actually kind of cheap...
Posted By: Arachibutyrophobia (10/21/2011 11:14:15 PM)
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See, everyone loves using Channel, then casting Fireball. I personally prefer Channel Banefire to avoid those pesky Force of Wills.
Posted By: Saxophonist (12/5/2011 10:36:17 PM)
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Turn 2 win (Because I can't resist):
Turn 1: Forest, Helix Pinnacle
Turn 2: Forest, Channel, Mycosynth Lattice, Dawnglow Infusionx4.

Dawnglow will basically double your life each use. 13x2x2x2x2= around 200. Enjoy double charging your Helix Pinnacle.

Technically turn 3 'cause Helix activates during your upkeep, but still. With an excess of 100 life or so, it's a pretty fun and green way to win.

Can be accelerated by Elvish Spirit Guide, but I figured that'd be a given.
Posted By: DoragonShinzui (3/15/2012 10:30:43 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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